Mafia/NOTW Statistics

I loved that game. White Walkers, I mean :p
 
Make sure you add me in the stats for the one I was in with my other account. I want all my stats to count :).
 
I'll just list both of you as "Warman" because you change your name a lot and "Warman" is easier. :p
 
Alright, I formally institute the rule: If a game does not have greater than 50% townies, it will not count for any statistics (including number of games hosted- sorry, Visorslash :p), although I'll still list it for historical purposes.

Up next is White Walkers, which Zack just posted a few posts up, and I see little reason to post it again. :p
 
Turf Wars (Thanks, Buddhafish):

Won: 6 (classical_hero, DaveShack, DarthNader, JoanK, NinjaCow64, Mat93)

Lost: 4 (Visorslash, Dreadnought, Verarde, filli_noctus)

Town: 6 (classical_hero, DaveShack, DarthNader, JoanK, NinjaCow64, Mat93)

Mafia: 4 (Visorslash, Dreadnought, Verarde, filli_noctus)

Survived: 3 (DarthNader, NinjaCow64, Mat93)
 
And now for several more Mini-Games in a Row: Fellowship, then Secrecy, then Holy Mission before I finally get back to non-minis.

Questions about the first two: For Fellowship, were the Corrupted players on the same team or not on the same team? It was hard to tell.

Secrecy is just a mess. Does Dreadnought's Jester win mean he alone won, or he and the mafia won? Why did the game continue after there were only two mafia and two townies left?
 
Secrecy:

Won: 4 (Dreadnought, Visorslash, DaveShack, JoanK)

Lost: 6 (Verarde, Buddhafish, topsecret, Jarrema, Takhisis, Alsark)

Town: 6 (Verarde, Buddhafish, topsecret, Jarrema, Takhisis, Alsark)

Mafia: 3 (Visorslash, DaveShack, JoanK)

Jester: 1 (Dreadnought)

Survived: 3 (Visorslash, Buddhafish, JoanK)

That is how I would count it.

And it continued because it was still possible for the mafia to lose, due to abilities (without checking properly, I know if there 2 votes for a scum bad things would happen, and the townies alive were a doctor and a roleblocker).

E.g. Had both Buddha and Alsark voted for Visor, JoanK would of been killed, and no lynch. Then going into a night with 1 mafia, a roleblocker, and a doctor (who couldn't target himself), town could win.
 
It was an odd game, and a good one. I laughed when I realised Dave had died because we had forgot to help him out :lol:
 
And now for several more Mini-Games in a Row: Fellowship...
Questions about the first two: For Fellowship, were the Corrupted players on the same team or not on the same team? It was hard to tell.

The corrupted players were not on the same team. Having two killers was balanced by a powerful town. But the town executed two perfect lynches... :gripe:

I wanted the mafia to win.

So, yes, two mafia teams (or SK's, whichever :p)
 
Yeah, I'd say SK's, as a one-man team is an SK by definition. Which gives us, weirdly enough, a game that contains no mafia in it, only Neutrals and Townies. :lol:
 
Yeah, I'd say SK's, as a one-man team is an SK by definition. Which gives us, weirdly enough, a game that contains no mafia in it, only Neutrals and Townies. :lol:

What's strange about that? :p
 
Fellowship of the Ring:

Won: 8 (Jarrema, Autolycus, Dreadnought, JoanK, johnhughthom, Visorslash, DaveShack, Verarde)

Lost: 2 (Mat93, Buddhafish)

Town: 8 (Jarrema, Autolycus, Dreadnought, JoanK, johnhughthom, Visorslash, DaveShack, Verarde)

Neutral: 2 (Mat93, Buddhafish)

Survived: 7 (Jarrema, Autolycus, Dreadnought, JoanK, johnhughthom, DaveShack, Verarde)
 
Secrecy:

Won: 4 (Dreadnought, Visorslash, DaveShack, JoanK)

Lost: 6 (Verarde, Buddhafish, topsecret, Jarrema, Takhisis, Alsark)

Town: 6 (Verarde, Buddhafish, topsecret, Jarrema, Takhisis, Alsark)

Mafia: 3 (Visorslash, DaveShack, JoanK)

Jester: 1 (Dreadnought)

Survived: 3 (Visorslash, Buddhafish, JoanK)

I'll consider this accurate. Jesters, FYI, count as Neutral.
 
Holy Mission:

Won: 8 (JoanK, Mat93, mayor, topsecret, Autolycus, DaveShack, BSmith1068, Visorslash)

Lost: 2 (classical hero, Buddhafish)

Town: 8 (JoanK, Mat93, mayor, topsecret, Autolycus, DaveShack, BSmith1068, Visorslash)

Mafia: 2 (classical hero, Buddhafish)

Survived: 7 (JoanK, Mat93, mayor, topsecret, Autolycus, DaveShack, BSmith1068)

In JoanK's first mafia game, A Tale of One City, he thought it was too hard and thought he played horrible. It appears he won the next 5 games he played after that. :lol:

In other news of win streaks, DaveShack's has now reached 6, setting a new record for winning streaks. There had been a few 5's, but no 6 until now.

Looking ahead, I can see it will at least reach 7 with his win in Fallout Mafia. Then there's TF2 mafia (Draw, which I've counted thus far as not breaking win streaks but not adding to them either), and after that, I'm not sure.
 
Fallout Mafia:

Won: 2 (NinjaCow64, DaveShack)

Lost: 14 (Visorslash, Optical, JoanK, Mat93, Verarde, Mergle, Buddhafish, SouthernKing, Kennigit, BSmith1068, DarthNader, Turquoiside, classical_hero, Methos)

Town: 14 (Visorslash, Optical, JoanK, Mat93, Verarde, Mergle, Buddhafish, SouthernKing, Kennigit, BSmith1068, DarthNader, Turquoiside, classical_hero, Methos)

Mafia: 2 (NinjaCow64, DaveShack)

Survived: 4 (NinjaCow64, DaveShack, Kennigit, Turquoiside)

Kennigit counts as survived because he was killed after the point at which the mafia's victory was ensured.
 
Team Fortress 2 Mafia:

Won: 1 (robbiecon)

Draw: 36 (DaveShack, BSmith1068, CivGeneral, classical_hero, DarthNader, electric926, mechaerik, Turquoiside, mgsmuhammad, Optical, johnhughthom, Backwards Logic, Buddhafish, CivCube, Mayor, Double A, Earthling, Jarrema, JoanK, Topsecret, Kennigit, MartinLuther, Mat93, Mergle, NinjaCow64, Omega124, Red_Spy, SamSniped, Seon, Skwink, SouthernKing, taillesskangaru, Takhisis, Verarde, Visorslash, Zack)

Lost: 1 (mythmonster2)

Town: 32 (DaveShack, CivGeneral, electric926, Turquoiside, mgsmuhammad, Optical, johnhughthom, Backwards Logic, CivCube, Earthling, Jarrema, JoanK, Topsecret, Kennigit, MartinLuther, Mat93, Mergle, NinjaCow64, Omega124, Red_Spy, SamSniped, Seon, Skwink, SouthernKing, taillesskangaru, Takhisis, Verarde, Visorslash, Zack, Methos, Joecoolyo, RRRaskolnikov)

Neutral: 2 (robbiecon, mythmonster2)

Mafia: 9 (Autolycus, BSmith1068, Buddhafish, classical hero, DarthNader, Darth Caesar, Double A, mayor, mechaerik)

Survived: 2 (robbiecon, DaveShack)

Replaced: 5 (Darth Caesar, Autolycus, Methos, Joecoolyo, RRRaskolnikov)
 
It's a Draw for RED and BLU. Basically, it's a draw for everyone but robbiecon and mythmonster.

Interesting tidbits: There have been 3 games with draws, and CivGeneral and Seon are the only players with draws in all 3, for a total of 3 draws for both of them.

Corruption, obviously, doesn't count, due to the lack of mafia.

Now a question: For Shootout Mini Mafia, what do I count the good guys as? They mostly had the same VC as the town, but something was added to it. Do I count them as Townies or as Neutrals?
 
Team Fortress 2 Mafia:

Won: 1 (robbiecon)

Draw: 36 (DaveShack, BSmith1068, CivGeneral, classical_hero, DarthNader, electric926, mechaerik, Turquoiside, mgsmuhammad, Optical, johnhughthom, Backwards Logic, Buddhafish, CivCube, Mayor, Double A, Earthling, Jarrema, JoanK, Topsecret, Kennigit, MartinLuther, Mat93, Mergle, NinjaCow64, Omega124, Red_Spy, SamSniped, Seon, Skwink, SouthernKing, taillesskangaru, Takhisis, Verarde, Visorslash, Zack)

Lost: 1 (mythmonster2)

Town: 32 (DaveShack, CivGeneral, electric926, Turquoiside, mgsmuhammad, Optical, johnhughthom, Backwards Logic, CivCube, Earthling, Jarrema, JoanK, Topsecret, Kennigit, MartinLuther, Mat93, Mergle, NinjaCow64, Omega124, Red_Spy, SamSniped, Seon, Skwink, SouthernKing, taillesskangaru, Takhisis, Verarde, Visorslash, Zack, Methos, Joecoolyo, RRRaskolnikov)

Neutral: 2 (robbiecon, mythmonster2)

Mafia: 9 (Autolycus, BSmith1068, Buddhafish, classical hero, DarthNader, Darth Caesar, Double A, mayor, mechaerik)

Survived: 2 (robbiecon, DaveShack)

Replaced: 5 (Darth Caesar, Autolycus, Methos, Joecoolyo, RRRaskolnikov)

Do you count replaced players in the tallies? Is that why 43 players listed for a 38 player game?
 
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