Mafia/NOTW Statistics

Well, Classical and pretended to be good guys to get into Backwards team and get soms guns. We then got said guns, and played along, convincing BL to kill off Bad Player, the roleblocker. We then used our weapons later on to kill Backwards and BSmith, but due to errors within the game (namely wrong update timing) we only killed one, instead of both, and thus we lost.

TL;DR: Lied to 'townie' group, got given weapons, convinced BL to kill roleblocker, killed off said team.

Had we managed to pull that off, it would have been one of the greatest mafia victories I had. I consider the Company to the main mafia group and everyone else was technically against us, even though some could win if they survived with us.
 
Alright, Izipo's stats are now fixed. Actually, counting him innocent in NOTW XXII wasn't the only error- he was also a "Not Innocent" in NOTW 27. I don't think he ever actually joined a team in that, so I just counted him as neutral, or maybe he was innocent. :crazyeye:

How I managed to mess up like that, I don't know. Luckily, I didn't make any other errors in his stats.
 
I'll deal with Dexter Mafia and Not So Wild Ride tomorrow.

Actually, Not So Wild Ride fails the "Majority Townie" criteria, despite the fact that the 50% town was probably overpowered. :crazyeye:

Slight edit to that to accomodate games like It's A Long Story: If it's a game like that where everyone was basically neutral and there were no "townies" or "mafia", I'll count it, I guess. It's not perfect, but it makes more sense than anything else.

But Mafia Wars can't count, as it actually did have one "townie." :crazyeye: I suppose if it was all mafia, I could just count it and make everyone neutral.
 
Choxorn, wasnt the lone townie in Mafia Wars a SK in fact?
Despite of his name
 
good point
 
I'll deal with Dexter Mafia and Not So Wild Ride tomorrow.

Actually, Not So Wild Ride fails the "Majority Townie" criteria, despite the fact that the 50% town was probably overpowered. :crazyeye:

Slight edit to that to accomodate games like It's A Long Story: If it's a game like that where everyone was basically neutral and there were no "townies" or "mafia", I'll count it, I guess. It's not perfect, but it makes more sense than anything else.

But Mafia Wars can't count, as it actually did have one "townie." :crazyeye: I suppose if it was all mafia, I could just count it and make everyone neutral.

I wouldn't count Dexter mafia for much.
 
Well, was there anything weird about the set-up aside from the serial killer getting WoG'ed?
 
It kinda sucked. Let's be honest: it sucked a lot.
 
Looking at the game, yes it did. But "It sucked" is not one of the reasons I can discount a game.

As far as I can tell, it was just 9 townies against a serial killer, with one of them capable of replacing the serial killer, and then the SK got WoG'ed. Am I missing something?
 
I hope you guys stick me in here soon :D.
 
Correct me if I'm wrong, but Dexter:

Won: 9 (Buddhafish, SamSniped, Dreadnought, Darth Caesar, atheotes, Mat93, Jarrema, JoanK, Daveshack)

Lost: Technically, nobody, as the SK was WoG'ed.

Town: 9 (Buddhafish, SamSniped, Dreadnought, Darth Caesar, atheotes, Mat93, Jarrema, JoanK, Daveshack)

Neutral: 1 (Xenoneb)

Survived: 6 (Buddhafish, SamSniped, Dreadnought, Darth Caesar, atheotes, Mat93)

WoG'ed: 1 (Xenoneb)

Is that right?
 
Technically, I do track the stats of active people with less than 10 games, they just don't count for any of the "best of" statistics.
 
And... I forgot to actually add those statistics into the database. D'oh. I'll do that now.

On another note, KotoR mafia. As I already pointed out in the thread, it had 20 townies, 10 neutrals, and 10 mafia, and thus fails the "Majority Townie" requirement, unless I'm erroneously thinking some of the neutrals are townie or the townies neutral. And, in the interests of not breaking my own rules, I probably won't count it- but a thing I must point out is that the Majority Townie rule was intended more for the "Wild Ride" type games or the "everyone's a mafia/everyone's townie" type games than this, and the neutrals weren't all killers.

So, question. Should the Majority Townie rule be kept as is (Must be more than 50% town, except in the games where everyone's neutral), meaning I can't count KotoR mafia, should it be changed somehow to allow KotoR mafia while still disallowing the games the rule was intended to keep out of the database, or something entirely different?
 
[balance wizard]Although I registered my dissatisfaction with certain behaviors or lack thereof, the game is perfectly sound as a mafia game.

Town has sufficient force and the mafia are divided and the remainder are neutral. Town has a plurality, which should be the standard in 3-team or more games.

Keep in mind towns without clear majorities will require the kind of force that makes it less a mafia game and more a factional game to some. Doesn't taste like mafia, yet is.[/balance wizard]
 
I think you should abolish arbitrary rules and determine it on a case-by-case basis.

I am also still wondering why It's A Long Story counts. :p
 
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