Rules: Stolen from Zack and modified as needed
1. Adhere to the forum rules. Obviously.
2. Day and Night are both 24 hours (with small exception of Day one, 25 hours and 24 minutes).
3. During the Day Phase, you may vote for who you believe to be guilty.
4. Votes must be bolded.
5. If you wish to change your vote, you may simply bold another player's name. No unvotes or strikeouts required.
6. Whoever has the most votes at the end of the day phase will be lynched, and the game will advance to night. Exception is day 1, when you need absolute majority (9 votes) to lynch someone.
7. During the night phase, people would sent night orders to mel. You may talk during the night phase. Try not to get too spammy.
8. If you are dead, you are no longer able to vote, or reveal any of your previous night actions or claim anything you did while alive that isn't present in the thread. You may indicate who you believe is mafia/town/whatever, however. But unless you use their in-thread behavior as a reason, or give no reason, you are not allowed to explain why.
9. Private communication is allowed
10. Do not quote any message I (or anyone else) may send you; you must use your own words. This means you can never quote your role PM and copy it here in this thread, or reveal it privately.
11. No Lynch is NOT allowed. Abstain is allowed. Inactivity at voting will result in replacement after three consecutive days.
12. Alignment and role is revealed upon death.
13. No spam or editing posts, save for grammatical fixes.
Additional rules:
14. Every player would try to collect victory points. The more points you get, the better. Every player would have opportunity to collect 10 victory points. Vanilla townie victory conditions and points would be: 6 points for town victory; 3 points for surviving till the end of a game (possible only if town is victorious); 1 point if you participated in lynching more mafia and neutral players than in lynching other townies.
15. Defeat/victory status is based on number of points collected:
0 victory points: total defeat
1-2 victory points: major defeat
3-4 victory points: minor defeat
5 victory points: draw
6-7 victory points: minor victory
8-9 victory points: major victory
10 victory points: total victory
16. Wounds system:
a. Attacked person can get wounded instead of being killed (1 chance in 2, but it can be modified by abilities)
b. Wounded person cannot take any night actions (but can write in the thread and vote)
c. Wound is healed after full day and night cycle (for example, person wounded at Night 1 will be healthy again at Day 3)
1. Adhere to the forum rules. Obviously.
2. Day and Night are both 24 hours (with small exception of Day one, 25 hours and 24 minutes).
3. During the Day Phase, you may vote for who you believe to be guilty.
4. Votes must be bolded.
5. If you wish to change your vote, you may simply bold another player's name. No unvotes or strikeouts required.
6. Whoever has the most votes at the end of the day phase will be lynched, and the game will advance to night. Exception is day 1, when you need absolute majority (9 votes) to lynch someone.
7. During the night phase, people would sent night orders to mel. You may talk during the night phase. Try not to get too spammy.
8. If you are dead, you are no longer able to vote, or reveal any of your previous night actions or claim anything you did while alive that isn't present in the thread. You may indicate who you believe is mafia/town/whatever, however. But unless you use their in-thread behavior as a reason, or give no reason, you are not allowed to explain why.
9. Private communication is allowed
10. Do not quote any message I (or anyone else) may send you; you must use your own words. This means you can never quote your role PM and copy it here in this thread, or reveal it privately.
11. No Lynch is NOT allowed. Abstain is allowed. Inactivity at voting will result in replacement after three consecutive days.
12. Alignment and role is revealed upon death.
13. No spam or editing posts, save for grammatical fixes.
Additional rules:
14. Every player would try to collect victory points. The more points you get, the better. Every player would have opportunity to collect 10 victory points. Vanilla townie victory conditions and points would be: 6 points for town victory; 3 points for surviving till the end of a game (possible only if town is victorious); 1 point if you participated in lynching more mafia and neutral players than in lynching other townies.
15. Defeat/victory status is based on number of points collected:
0 victory points: total defeat
1-2 victory points: major defeat
3-4 victory points: minor defeat
5 victory points: draw
6-7 victory points: minor victory
8-9 victory points: major victory
10 victory points: total victory
16. Wounds system:
a. Attacked person can get wounded instead of being killed (1 chance in 2, but it can be modified by abilities)
b. Wounded person cannot take any night actions (but can write in the thread and vote)
c. Wound is healed after full day and night cycle (for example, person wounded at Night 1 will be healthy again at Day 3)