Making an AI frienldy

I never bother with diplomacy at all anymore (unless the AI offers a streight resource trade). I even go so far as to disable tech trading. I truely would not care a lick if the diplomacy screen did not even exist in the game.

This is the bottom line, I had to ask myself this question;

"Why put all that effort into making an AI like you when they can so easily turn?"
The answer is, my above posted attitude!
 
share religion
adopt AI favorite civic
fulfilling request
trade relationship


some leaders put more weights in religion (i.e. Isabella, Saladin), some others think civic is more important (KK, Mao, Qin, Toku, Gandhi)
and aggresive AI like you if you go to war with them (shaka, monty, napoleon)
 
Sharing of religion in my experience has been an absolute must.

Having the AI's favorite civic is the 2nd highest on list of priorities

Rest are sharing war and trading in ways favorable to the AI.

You can also look at the "Relation Factor" in the Civ IV BTS reference manual. Leaders close to your leader's relation factor will get friendly with you relatively easily.
 
Gift stuff, then ask for open borders and flood their country with missionaries, convert them to your religion.

Then you can move on to stuff like dying for the AI in their wars, have your country in anarchy so to share the AI's fav civics, and have them rip you off in trade.

Of course, it's worth noting that some AIs just don't want to be friends and needs more persuasion than others. In the case of Tokugawa switch to his favorite civic before spamming Japan with missionaries to convert the country.
 
I never bother with diplomacy at all anymore (unless the AI offers a straight resource trade). I even go so far as to disable tech trading. I truly would not care a lick if the diplomacy screen did not even exist in the game.

This is the bottom line, I had to ask myself this question;

"Why put all that effort into making an AI like you when they can so easily turn?"
The answer is, my above posted attitude!
You know, real human beings do this too sometimes, particularly ones you give your heart to. I take it you have no personal relationships whatsoever, either in person or online, just in case someone decides to be a jerk someday?

AI diplomacy is useful at least in as much as getting Open Borders for the trade relations and the ability to spy out his lands for your attacks, and is occasionally good for getting tons of gold from selling obsolete techs that the AI was a turn or two from finishing its own research on anyway. On even rarer occasion, it's even good for trading with them to get new techs, saving you a lot of time and money researching (or stealing) them yourself to keep from being in last place.

Sure, you have to smack down some upstart whining about how you don't give him any tribute, or "help" him when he's 10 techs ahead of you and would never consider giving YOU a tech, but at least you can sometimes create an alliance or defensive pact to make it that much harder for some twerp to raze one or two of your cities when he hits you with a surprise attack, or get some other civs to war on each other or your surprise attacker.

If all that's useless to you, then I just hope you're having fun with what you've got.
 
people often mention how to gain positive relationship point. however, it is also improtant to advoid negative point.
The most often seen negative points are ' You traded with our worst enemy', 'you refuse to stop trading with our worst enemy', 'u refuse to help'. If there is mutual mistrust between 2 civ, they would often ask you to cut off relationship with the other. Refusing to do so would result in these negative points. Therefore, you can't have really good relationship (friendly) with 2 civ that hate each other. You must choose side in order to have great relationship (if you want a diplo vic or just easy trading partner)
 
Reply to the TheDS.

This is a computer game, not real life where i am looking forward to my marriage this comming October!

As for the diplomacy in civ4, well the benefits are there no doubt, but i feel they are too small to be worth the trouble. I may choose a strategy in future that requires diplomacy who knows? But as for what the OP is trying to do, i have to say that i find the whole diplomacy thing in that regard to be a big fat waste of time, just build more military units instead, end of story.
 
It's fine to be on friendly terms with the AI as long as you don't suffer the delusion that your best "friend" won't attack you. I have, as I'm sure many of you have, had the AI attack, fight a devastating war and then have the AI turn around and ask for a favor. It is about at this point I would like text entry for diplomancy, I have some choice four letter words reserved for likes of Montezuma. :)
 
Reply to the TheDS.

This is a computer game, not real life where i am looking forward to my marriage this comming October!

As for the diplomacy in civ4, well the benefits are there no doubt, but i feel they are too small to be worth the trouble. I may choose a strategy in future that requires diplomacy who knows? But as for what the OP is trying to do, i have to say that i find the whole diplomacy thing in that regard to be a big fat waste of time, just build more military units instead, end of story.

Applying cost/benefit in civ4 is strong and it's good to see people thinking in these terms directly, however sometimes the cost isn't that high ;).

Example: There are 2+ AIs on your continent in addition to you. They have different religions.

The more powerful one's religion spreads to you. You adopt it. Then, you plan a war on a weaker civ so that you can grow. If you can suck the more powerful civ into the war with you to beat up on the "heathen", you can not only grow but also have that AI at friendly.

Feel free to :backstab: your friend later to control the entire continent.

Often, just running a religion and trading with the AI is enough, such as in the case of the zealot AIs. Sometimes you'll be in their favorite civic anyway etc.

So you're right that the benefits are not always worth the costs, however sometimes the benefits are quite nice and the opportunity costs/direct cost wind up being quite low! Variance in optimal strategy based on situation is one of the things that make civ IV great.
 
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