### WTC Start ###
if ( iBuildingType == gc.getInfoTypeForString("BUILDING_WTC") ):
pPlayer = gc.getPlayer(pCity.plot().getOwner())
iPID = pPlayer.getID()
iTID = pPlayer.getTeam()
iX = pCity.getX()
iY = pCity.getY()
b_school = gc.getInfoTypeForString("BUILDING_WTC")
C1uilding = "BUILDING_CORPORATION_1"
C2Building = "BUILDING_CORPORATION_2"
C3Building = "BUILDING_CORPORATION_3"
C4Building = "BUILDING_CORPORATION_4"
C5Building = "BUILDING_CORPORATION_5"
C6Building = "BUILDING_CORPORATION_6"
C7Building = "BUILDING_CORPORATION_7"
self.iGreatPeopleNumberOne = self.getRandomNumber( 6 )
for i in range(1):
if self.iGreatPeopleNumberOne == 0:
pCity.setNumRealBuilding(gc.getInfoTypeForString(C1Building), 1)
pCity.changeFreeBonus (gc.getInfoTypeForString("BONUS_CORN"), 1)
if self.iGreatPeopleNumberOne == 1:
pCity.setNumRealBuilding(gc.getInfoTypeForString(C2Building), 1)
pCity.changeFreeBonus (gc.getInfoTypeForString("BONUS_CRAB"), 1)
if self.iGreatPeopleNumberOne == 2:
pCity.setNumRealBuilding(gc.getInfoTypeForString(C3Building), 1)
pCity.changeFreeBonus (gc.getInfoTypeForString("BONUS_SUGAR"), 1)
if self.iGreatPeopleNumberOne == 3:
pCity.setNumRealBuilding(gc.getInfoTypeForString(C4Building), 1)
pCity.changeFreeBonus (gc.getInfoTypeForString("BONUS_STONE"), 1)
if self.iGreatPeopleNumberOne == 4:
pCity.setNumRealBuilding(gc.getInfoTypeForString(C5Building), 1)
pCity.changeFreeBonus (gc.getInfoTypeForString("BONUS_GOLD"), 1)
if self.iGreatPeopleNumberOne == 5:
pCity.setNumRealBuilding(gc.getInfoTypeForString(C6Building), 1)
pCity.changeFreeBonus (gc.getInfoTypeForString("BONUS_COAL"), 1)
if self.iGreatPeopleNumberOne == 6:
pCity.setNumRealBuilding(gc.getInfoTypeForString(C7Building), 1)
pCity.changeFreeBonus (gc.getInfoTypeForString("BONUS_SILVER"), 1)
### WTC end ###