Indeed Zimbawe being so close it is a shame we can t jsut quickly raze it [aargh]
Loads of Zulus are busy pounding the Mongols and are thus close to us. I cant see us not losing a city if we declare now.
I veto the galley in Tiwanaku : it is under cultural pressure from Huamanga and it s badly needed.
We're still working tons of un-improved land with such a small empire its a shame really, will try to solve that...
Wow we only have 4 workers [eek]
Portugal lacks Education but has Chemistry, lets hope we can get Astronomy soon enough to do get Chemistry for it.
370AD : Zulu extorts us Wines [sad] No way I could not give in right now with Unis almost built everywhere, no cash and
literally hundreds of Zulus units around...Since our rep is already trashed we could maybe, pillage our roadss soon
380AD : Olia completes Uni, its 7 turns for a Knight and 8 turns for a Cath, I go for Cath as we are also under cultural
pressure here.
390AD : WOW ! The Incans complete Sistine
and we are 1 turn from Astronomy ! I keep Babylon on Sistine and
change it in the interturn to Cops, due in 9. That was close...
By the way Portugal is at peace with Zulus, we have no embassy with Mongols or Incans which is not convenient, I see Incans at war with Mongols, I buy Embassy with Incans for 47g. Its got Pyramids and Sistine and defended by 6 muskets, 6 luxes and building Uni.
I want to trade Astronomy on the interturn too. I have a plan to try to keep Mongol alive, I trade Chemistry to Mongols for Astronomy. Hopefully they can give it to Zulus for peace , desperate attempt yes I know...[sad]
Zulus have Metallurgy at monopoly
400AD: Almarikh completes Uni and goes on Mil production : Trebuchets will be very useful for our defensive war.
My maneuver works too well : Zulus sign Peace with Mongols and move tons of troops inside our territory...guess what ?
We make preparations for war, get our units to the South.
Notice that the Mongols have Metallurgy but cant buy it.
All our attacking untis are in Almarikh and I now ask Zulus to leave or declare. They declare.
We lose 3 AC but take out 7 MedInf and 2 Lonbows.
410AD : No attacks from Zulus they retreat back to their lands
We lose 2 AC but take out *all* Zulu units in our territory, bless that wonder !
I rush a knight in Ollan.
420AD : no counter, the lack of fast units from Zulu is just bliss, they are now moving away from Almarikh, since none of
their units cant reach us next turn, I give our troops a well deserved rest. We have 3 knights and 6 ACs in Almarikh...
The Zulus have one SoD with 4 longbows and 5 MedInf and another one with 3 Elite longbows and 1 Elite MedInf. They have a lone musket between both SoDs.
430AD : Our lone Bowmen scouting in the south pillages Zulu roads, he survives a Longbow attack ! Gotta love those lil buggers
We can now rush a knight a turn between 3 cities and 1 turn out of 2 we can rush 2 knights.
The large SoD moves West again, its going towards Ollan which is less defended, we will have to puppet string them for a while here while we might be able to take the initiative soon to build a devastating raid towards Zimb ?
The Elite SoD is now next to Almarikh for an attack next turn, we lose a knight but take out the whole SoD without further loss.
Situation is stabilizing.
440AD : Lone Bowman dies to a musket
Try leader fishing with a 6HP Ancient Cav
, win vs reg Longbow but no luck. Start moving untis towards Ollan where the Zulu forces are gathering.
450AD : There is a problem tile by Ollan, it s a forest and would make a goog base for the Zulus, I move defence on that
square and leave other tiles defended too in order to force Zulus onto a plain tile where we can hit them the best.
Cops is due next turn so is the acqueduct in Kazan (much more needed than a Uni I felt).
The ACs are in Almarikh, our elite has just taken out a musket over there. I would strongly advise my successor to let the Ollan front has it is since it s a puppet string maneuver, I am pretty confident we are OK for next turn.
http://www.civfanatics.net/uploads6/Maniac1,_450_AD.zip