I'm trying to edit the map made by Carter for his Carter Earth Map mod. Every time I click on a square with a unit placed on it, the editor crashes. Any ideas?
I just load the map using the 'Open' button. I'm not sure how I would load the whole mod, although I'm pretty sure the only change it makes is 32 players.Do you also change the editor to the mod before you edit? If you do/or don't. Does that make any differrence?
Only mod I have.Only happening at that specific mod?
Carter Earth doesn't add units, it's basically just a map (a very good one at that) with 32 teams.If so, only happening on units that are specific to that mod?
Thanks for your prompt reply. I'm not sure my answers will do much good.
I just load the map using the 'Open' button. I'm not sure how I would load the whole mod, although I'm pretty sure the only change it makes is 32 players.
Only mod I have.
Carter Earth doesn't add units, it's basically just a map (a very good one at that) with 32 teams.
To be honest, I really don't understand Map View in the least, but I can't find any detailed instructions. Thanks for your time.
I can't seem to open the program. I think my Windows Vista has something to do with it. Should I be putting my files in a specific place?I can't figure it out.
Well, the program starts to run, then just after, it crashes.
I ran the program you suggested and this came up:
Warning: At least one delay-load dependency module was not found.
Warning: At least one module has an unresolved import due to a missing export function in a delay-load dependent module.
I'll try downloading again and check back
edit:
Ok, so I downloaded it again and I ran the Dependancy Walker on it again, and the same warnings came up. Is it possible that something got lost along the way?
edit2:
Well, I tried to run some other programs that I found through CivFanatics (Blender, civsmith) and the same warnings came up, so I'm guessing it's a problem with my computer or Vista, any suggestions on how to fix this?
Hey there,
first I wanna thank you for this awesome tool, which is not only powerful but also easy and intuitively to use. But since i'm not a pro modder, some problems occured.
I've downloaded this map...
GiantEarth by Genghis Kai
...which I think is very good. I just planned on doing some changes on the nations and their starting positions with your tool, but it turned out not to function, like supposed to. What I basically did, was deleting all units and then trying to place new units for the different nations, but when I started the game, the nations still had the same starting positions. For example, I placed the British settlers somewhere around Canada and they still started in area around London, despite the fact I've deleted them before.
I also would like to be abble to choose the nations I play with, which isn't possible by default.
Any chance you can tell me how this works?
Thanks.
StartingX=181, StartingY=62
You can't edit starting positions with MapView ;// It's in the making tho.
GreyHound, is there anyway you can do a quick patch and include rotate layer 90 degrees? Not sure if that's easy to add or not? I really, really need it for this weekend multiplayer LAN game custom map. Pretty please!![]()
I never tested "below sea level" but as far as I remember (at work now) "peak" behaved the same way.
The odd thing was that sometimes placing a Hill would register immediatly (or within one or two clicks) but then maybe after placing 2 or three Hills suddently it would not seem to respond. But if I kept clicking with my mouse repeadtly eventually (sometimes spamming the left click 20-30 times) a Hill would be placed. It seemed that it was always easiest to use the Hill tool the first time.
Clicking individually NEVER works for me... I always have to click and then hold and drag the cursor to "paint" the hills onto the map.... the hills only appear when the mouse is dragged across the squares...
GREAT TOOL! Makes life MUCH easier when working with my maps... (I may even try making a mod now)
any chance we can get the default save option to go to BTS-type? Or make it configurable? Or at least remove the default type filter so that all files are shown instead of civ4 only... having to click save type every single time is starting to get maddening
selecting the BTS file extension is what is killing meBasicly most of the BTS depending saves are done when you select the BTS file extension. I noted the idea,