I ran into an issue. Not sure if it is a bug or just something I don't understand. I accumulated enough culture to buy a new trait - Creative. However, based on the features of the trait described it appears I'm not getting the benefit. Particular the resource cost for culture buildings like Carnival and Monument.
Also, a genera question. I believe it is "lore" that funds spell research. I have very little produced currently. What I don't understand is that the lore slider appears not to produce any output if raised. Currently it just increases gold output as if I'm otherwise simply increase tax. In addition, I settled next to an Ancient Tower. My understanding from the pedia is they provide 5 lore per turn. I'm not seeing it though I'm clearly seeing output from another improvement that provides something else - forget what that is at the moment.
edit: Back in game and it appears the Creative trait is working now. Coulda sworn those buildings were costing me yesterday. They do still show the required cost in the tooltip but are not actually costing me the resource.
The other improvement was the Lost Temple, which is providing me +5 faith. But the Ancient Tower appears not to be providing anything.
edit: Nevermind...I'm seeing the +5 lore now. I can see it in the city next to it. Still don't understand the lore slider.
could be that in a few cases the lore slider only updates after you press end turn. The tooltips have some issues. I had a trait that negatives health penalties from improvements but the tooltips still showed the health penalty. I'll try to fix the tooltips.