Drift
It's a boy!
@Psyringe
Yup, small landmass and lots of players probably means more strategic resources.
Maybe the disease really is related to the city flipping. Flood plain disease is checked with "cured with sanitation" and Death mage unique tech is set to "Disable disease on flood plains". It should work ok so it's either related to flipping or it's a bug in the game itself.
Thanks for the pedia bug report. It's because of a feature I just learned a few days ago.
Each improvement, unit, wonder and such has two civilopedia entries: (example uses walls)
#BLDG_Walls
#DESC_BLDG_Walls
I've deleted the #DESC_BLDG entries as they aren't needed as I can fit all the information on the first page. However, the game checks for the missing #DESC_BLDG parts from the civilopedia.txt of the Conquests itself and in this case, finds the description of the walls.
I'll fix all of these for next patch.
Yup, small landmass and lots of players probably means more strategic resources.
Maybe the disease really is related to the city flipping. Flood plain disease is checked with "cured with sanitation" and Death mage unique tech is set to "Disable disease on flood plains". It should work ok so it's either related to flipping or it's a bug in the game itself.

Thanks for the pedia bug report. It's because of a feature I just learned a few days ago.
Each improvement, unit, wonder and such has two civilopedia entries: (example uses walls)
#BLDG_Walls
#DESC_BLDG_Walls
I've deleted the #DESC_BLDG entries as they aren't needed as I can fit all the information on the first page. However, the game checks for the missing #DESC_BLDG parts from the civilopedia.txt of the Conquests itself and in this case, finds the description of the walls.
I'll fix all of these for next patch.