max_hit_points > 100 bug in G+K

primordial stew

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Sep 1, 2005
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It's impossible to melee attack (or take a city with such a unit in it, which might be another bug) a unit with only a few HPs left. Not sure of the exact number (1-5 perhaps), but I've set MAX_HIT_POINTS to 110 and sometimes units just can't be melee attacked. Ranged attack is the only way to kill them when so low. Cities can still be taken, but only so long as they don't contain such a unit.

Another bug is that ranged units take no consideration of their own strength when attacking. So that archer with 2 points left can still doll out 25 points of damage :mad:

I haven't tried such a high setting in vanilla.
 
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