McCIV-01 Prince McShuffle

Okay, I played my turns. Very little commentary as not much happened. Basically I just built infrastructure/garrison troops in our newly conquered cities (Theatres, Granaries, Courthouses, Barracks.) Built tons of workshops (basically anything that isn't a town.) Researched Biology, continued on to Steam Power->Railroad for faster production & troop transport.

I moved all Cossacks, Cannons, and Galleons to St. Petersburg.

I think Alex is the best target. I marked a landing spot with a sign. He's the biggest civ right now, his lands are pretty well protected from enemy culture, and he's also backwards from his recent war with Gandhi - 3 techs away from Rifles, 2 from Cavalry. Once we take him and absorb his cities we should win.

We have two galleons who will arrive at St. Pete's next turn, which will give us 5 & a frigate for the initial landing of our 11 best Cossacks & 4 cannons.

In about 5 turns we'll have another 5 galleons in position to send over the next wave. Since it's a 6 turn journey across the pondfloat, those two transport groups should be enough - after this next batch of galleons we can set those cities on other military.

I queued up a couple of settlers somewhere to fill in some gaps in our continent. I set culture to 20% to get faster border expansions for more land.

I think we should change civics to Theocracy/State Property/Caste System once the next batch of galleons is produced in two turns.

Spoiler autolog :

Turn 353 (1649 AD)
armstrong: Okay, here we go.
Tarsus begins: Forge
armstrong: Moscow has 15 WW. Ouch!
Novgorod begins: Bank
armstrong: I buy Gandhi's world map from him.
Vilcas begins: Granary
armstrong: I set the city managers in the new cities to Food+Hammers. Too many now to keep track of each one, even for me :lol:
Yakutsk finishes: Grocer
Arbela grows: 9
Anasazi grows: 7
Ollantaytambo finishes: Theatre
Zapotec's borders expand
Zapotec finishes: Theatre

IBT:

Turn 354 (1652 AD)
Yakutsk begins: Courthouse
Ollantaytambo begins: Courthouse
Zapotec begins: Granary
Cossack promoted: Combat III
Cossack promoted: Combat II
Cossack promoted: Combat II
While attacking, Cossack defeats (13.32/18): Chinese Cho-Ko-Nu
Captured Macau (Qin Shi Huang)
Chinese Empire eliminated
Nanjing begins: Longbowman
Vitcos begins: Longbowman
Huamanga begins: Longbowman
Andahuaylas begins: Longbowman
Cuzco begins: Cossack
Ollantaytambo begins: Cossack
Ollantaytambo begins: Longbowman
Cuzco begins: Longbowman
Research begun: Steam Power
Research begun: Railroad
Research begun: Biology
Tech learned: Biology
Guangzhou grows: 10
Machu Picchu finishes: Theatre
Huamanga's borders expand

IBT:

Turn 355 (1655 AD)
Research begun: Steam Power
Machu Picchu begins: Granary
armstrong: I keep the research going to Steam Power->Railroad
Moscow finishes: Drydock
St. Petersburg grows: 15
Yakutsk grows: 11
Shanghai finishes: Theatre
Tiwanaku's borders expand
Tiwanaku finishes: Market
Vilcas grows: 9

IBT:

Turn 356 (1658 AD)
Moscow begins: Frigate
Shanghai begins: Granary
Tiwanaku begins: Barracks
Rostov finishes: Drydock
Yaroslavl' finishes: Drydock
Yekaterinburg grows: 14
Persepolis grows: 17
Tarsus grows: 11
Susa finishes: Frigate

IBT:

Turn 357 (1661 AD)
Rostov begins: Galleon
Yaroslavl' begins: Galleon
Susa begins: Galleon
Vilcabamba begins: Theatre
armstrong: Trade deer to Hatty for Silver.
Vilcas begins: Longbowman
armstrong: I wish I knew how to set rally points... :sad: Forces are marshalling at St. Pete's, ready to set sail whenever we get enough.
armstrong: Target is Alexandar, unless anyone has objections. He just finished a war with Gandhi, so he's big but will take a bit to recover.
Novgorod grows: 16
Pasargadae grows: 14
Shanghai grows: 7
Nanjing grows: 5
Cuzco grows: 8

IBT:

Turn 358 (1664 AD)
Macau begins: Longbowman
Cossack promoted: Combat III
Moscow finishes: Frigate
Yaroslavl' finishes: Galleon
Guangzhou grows: 11
Guangzhou finishes: Cossack
Beijing finishes: Drydock
Tiwanaku grows: 10

IBT:

Turn 359 (1667 AD)
Moscow begins: Galleon
Yaroslavl' begins: Galleon
Guangzhou begins: Cannon
Pasargadae finishes: Cossack
Anasazi finishes: Forge
Tiwanaku finishes: Barracks
Vilcas grows: 10
Cuzco grows: 9

IBT:

Turn 360 (1670 AD)
Pasargadae begins: Cannon
Anasazi begins: Cossack
Tiwanaku begins: Cannon
Cossack promoted: Combat III
Tech learned: Steam Power
Moscow finishes: Galleon
Yakutsk grows: 12
Persepolis grows: 18
Tarsus's borders expand
Susa finishes: Galleon
Arbela finishes: Forge
Tyre grows: 5
Nanjing's borders expand
Machu Picchu grows: 9
Zapotec grows: 4
Taoism has spread: Andahuaylas

IBT:

Turn 361 (1673 AD)
Research begun: Railroad
Moscow begins: Galleon
Susa begins: Galleon
Arbela begins: Drydock
Rostov finishes: Galleon
Yaroslavl' grows: 14
Yaroslavl' finishes: Galleon
Persepolis finishes: Bank
Tarsus grows: 12
Arbela grows: 10
Guangzhou grows: 12
Beijing's borders expand
Corihuayrachina grows: 6
Cuzco grows: 10

IBT:

Turn 362 (1676 AD)
Rostov begins: Galleon
Yaroslavl' begins: Galleon
Persepolis begins: Observatory
Frigate promoted: Combat I
While attacking, Frigate defeats (6.40/8): Barbarian Galley
Moscow finishes: Galleon
St. Petersburg grows: 16
Yekaterinburg grows: 15
Yekaterinburg finishes: Cossack
Tyre's borders expand
Guangzhou finishes: Cannon
Beijing grows: 10
Tiwanaku grows: 11
Vilcas grows: 11
Huamanga finishes: Longbowman

IBT:

Turn 363 (1679 AD)
Moscow begins: Galleon
Yekaterinburg begins: Cossack
Guangzhou begins: Cannon
Anasazi begins: Settler
Anasazi begins: Settler
Anasazi begins: Cossack
Frigate promoted: Combat II
While attacking, Frigate defeats (7.20/8): Barbarian Galley
 
Wow, ask and you shall receive! :D

Yeah, I think we're good to go start shipping troops overseas after next turn. Alex isn't getting Rifles or Cavs for a long time (and Cossacks eat Cavalry) so it should be a cakewalk. After that I think it's just "Press Enter" for 20 turns while we wait for Domination to kick in...

One thing to try maybe - might want to hire some artists in Novgorod. A GA right now would be really nice for instant land in Greece. :)
 
Played my turns. Not going to post a turnlog unitl later because I've got to grill some burgers and then go see some fireworks. Things are going well.

Here's the save.
 
Had a quick look at the game and things are looking good, it shouldn't take long to remove the majority of Alex's cities.
 
Busy weekend, happy belated 4th guys.

Not much of a turn log, have to go with what I hand wrote because it's been more than a couple of hours, and my memory isn't what it used to be.

Turn 1) 1682
Galleons leave for Omaha Beach

Turn 2) 1685
Worker moves / Transporting our invasion troops

Turn 3) 1688
Our fleet passes a small Greek taskforce. Carrying a settler and a couple of longbows, heading to the S end of our continent. I almost declare war here to sink the ships and prevent the landing. But since we're still a couple of turns from Greek land, I think we'd be better off surprising Alexander rather than give him time to add defenders to his coastal cities.

Turn 4) 1691
Abu BAkr (Great Prophet) is born. Send him to Susa to build the Church of the Nativity.
Dispatch 3 Cossacks from St. Petersburg to deal with the Greek landing at the same time we declare war.

Turn 5) 1694
Alexander founds Mycenae next to the horses to the S of our territory.

Turn 6) 1697
Learn Railroad. Set research to Rifling.
Build Church of the Nativity in Susa.

Turn 7) 1700
Versailles completes in Beijing
Settle Vladivostok on the "Settle Me" sign.

Turn 8) 1703
Declare war on Alexander. 17 Cossacks and 4 cannon land at Omaha Beach.

Turn 9) 1706
Trade pigs for gold with Frederick. (WW an instant problem)
Knossos is captured easily.

Turn 10) 1709
Frigates sink Greek Galleon in the ocean. Find 2 more Greek ships.

Handoff Note:
There are some units on automove, to St. Petersburg our launching point. Alexander doesn't have much to counter with, all but the Capital should be pretty easy to take. Cannon might even slow down the offensive.

Save is in post above.
 
Roster to finish this one off is Paulsy, Thrar, Xtream, me, back to McLMan, with various folks MIA. Paulsy, can you grab it? :)

I'm going to be out of town until Sunday/Monday.
 
Turn 1 1712AD

Discover rifling, start constitution
Cossacks kill 4 knights and 3 cats by Thermopylae.

Turn 2
Move Cossacks into position, ready to attack.

Turn 3 1718
We take Thermopylae easily.

Turn 4 1721
Discovery constitution. Start Corporation.
Capture Corinth losing a Cossack in the process

Turn 5 1724
Our second wave of cannons and Cossacks board ships at St Petersburg and start the journey over.

Turn 6 1727
We capture Cherokee in the south
Up culture slider to 10% to combat war weariness.

Turn 7 1730
We discover Corporation.

Turn 8 1732
We take Athens

Turn 9 1734
We capture Giza, decide to raze as it is already on the Egyptian border with very little cultural output compared to the nearby Egyptian cities.

Turn 10 1736
Alex wants peace, i say no!
Move units that need healing back into cities ready for a next round of attacks.

We've taken some greek cities including the old capital. We're up to 43.9% of land coverage, once the old greek cities start expanding we hopefully wont have to far to go.
 
Sounds good Paulsy... we're getting close... Thrar is MIA - are you able to play again at all Xtream? If not, I won't be able to play until Monday most likely, so if you want a stab at if McLMan go ahead, otherwise I'll play then :)
 
Cross-posted to my various SG's

Well, I'm home now, but I got roped into some more moving (my folks are moving into a new home, so there's tons of stuff to be done...) - so basically, I'm have a 24ish hour window to play and then I'll be gone for the rest of the week until the weekend. :rolleyes:

Sorry for all the hassle, I didn't really know this was going to happen until yesterday night...

So, if y'all want me to play anytime soon, I'll need to grab something today :) Right now I'm just catching up in all the threads.

Want me to grab this one McLMan?
 
OK, I'm in a bit of a bind and will get to it between now and Saturday. If anybody else want's to pick it up sooner please be my guest. I'll post again when I intend to play.
 
Good stuff as it only seems there is me, you and armstrong I didnt think I should be have two turns in a row!
 
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