I have been surfing around this forum for some time now and just checking stuff out and learning the game. I have really enjoyed reading the games madscientist and Sisiutil have done. Sisiutil with his funny comments and madscientist with his fun role-playing. I have learned tremendously from reading these games and it's comments. But I do now feel that I want to do the same, for several reasons.
First and foremost, to improve my knowledge of this game. This way I will, hopefully, get some comments on my decisions and style. What I need to improve, other ways to think and get even more entranced in this game. Secondly, it's more fun to share the game you are playing with others. Thirdly and last to help others out, I will try to be as detailed as possible with my decision. (There is a fourth reason really, to improve my patience and actually play the entire game instead of starting new ones all the time, but that's off the record).
I will not reload, restart or anything to alter the game. A loss is a loss, I just have to deal with it. Also, I will wait a while before deciding what kind of victory I will try to get. Gotta have to adapt myself to my opponent and the surroundings.
I shall start out with a basic game, the details is:

I use 3.17 BTS, BAT, blue marble and solver's. BAT makes life so much easier, I recommend everyone to get it.
Since this is my first game I will start out with one of the easiest leaders, in my opinion, Huayna Capac (hereby shorted with HC). His trait is financial which gives +1 commerce on a tile that already has two. Makes it a lot easier to keep the economy going. Secondly he has industrious; 50% more hammers when building wonders (And 100% extra hammers when building forges, thanks for the reminder Genv [FP] ). Two very good traits.

His UU is:

Good for early fights versus barbarians and their pesky archers. Also if the need and desire to rush close opponents arise they are great to capture a capital.
His UB is:

Decent building, allows me to completely skip monument due to it's bonus to culture. Otherwise it's like a normally granary.
Now to the actual game, my starting location:

Plenty of forest, a few hills visible and a rice. Down to the left a nice gem to help me with happiness later on. Since the rice isn't irrigated this town might have some trouble with growth and food. I moved the warrior 1NW to see if I could reveal some interesting things there. As you can see in the following picture, there wasn't nothing interesting beside a dye, so I decided to settle in place and hope for something interesting in the dark.

This is how it all reveled itself. Found one banana to the right, yeah, great, two calender depending resources and that not irrigated rice. On the other hand: FOREST! Everywhere but on the resources.
My plan right now:
I will not get additional commerce from gaining population so the time until I get Bronze working (BW) is 26 turns. So starting a worker now will be ineffective since it will do nothing for several turns. So my first production is a warrior. And I will switch so the worker is done exactly the same turn as BW hits the bell. Then whip and chop out a settler as fast as possible (normally I am against whipping in the capital, but in this case I make en exception since I need to find another city early who can get the needed commerce for breakers). Also to catch those two villages, hopefully getting a scout to explore with and/or techs.
Also, I haven't decided on what type of economy yet. It will be decided in a few turns when I have meet my closest opponent and what kind of resources I will get. But mostly I play a mix of specialist and cottage. Very rarely do I have religion or wonder economy. Even if the latest is a possibility with all my forest. But first, scout the area.
I will continue right on now, but please comment and if you like, shadow the game, but please, do not give me any spoiler. Next post will contain more details on my choices and alike.
Wish me luck!
First and foremost, to improve my knowledge of this game. This way I will, hopefully, get some comments on my decisions and style. What I need to improve, other ways to think and get even more entranced in this game. Secondly, it's more fun to share the game you are playing with others. Thirdly and last to help others out, I will try to be as detailed as possible with my decision. (There is a fourth reason really, to improve my patience and actually play the entire game instead of starting new ones all the time, but that's off the record).
I will not reload, restart or anything to alter the game. A loss is a loss, I just have to deal with it. Also, I will wait a while before deciding what kind of victory I will try to get. Gotta have to adapt myself to my opponent and the surroundings.
I shall start out with a basic game, the details is:

I use 3.17 BTS, BAT, blue marble and solver's. BAT makes life so much easier, I recommend everyone to get it.
Since this is my first game I will start out with one of the easiest leaders, in my opinion, Huayna Capac (hereby shorted with HC). His trait is financial which gives +1 commerce on a tile that already has two. Makes it a lot easier to keep the economy going. Secondly he has industrious; 50% more hammers when building wonders (And 100% extra hammers when building forges, thanks for the reminder Genv [FP] ). Two very good traits.

His UU is:

Good for early fights versus barbarians and their pesky archers. Also if the need and desire to rush close opponents arise they are great to capture a capital.
His UB is:

Decent building, allows me to completely skip monument due to it's bonus to culture. Otherwise it's like a normally granary.
Now to the actual game, my starting location:

Plenty of forest, a few hills visible and a rice. Down to the left a nice gem to help me with happiness later on. Since the rice isn't irrigated this town might have some trouble with growth and food. I moved the warrior 1NW to see if I could reveal some interesting things there. As you can see in the following picture, there wasn't nothing interesting beside a dye, so I decided to settle in place and hope for something interesting in the dark.

This is how it all reveled itself. Found one banana to the right, yeah, great, two calender depending resources and that not irrigated rice. On the other hand: FOREST! Everywhere but on the resources.
My plan right now:
I will not get additional commerce from gaining population so the time until I get Bronze working (BW) is 26 turns. So starting a worker now will be ineffective since it will do nothing for several turns. So my first production is a warrior. And I will switch so the worker is done exactly the same turn as BW hits the bell. Then whip and chop out a settler as fast as possible (normally I am against whipping in the capital, but in this case I make en exception since I need to find another city early who can get the needed commerce for breakers). Also to catch those two villages, hopefully getting a scout to explore with and/or techs.
Also, I haven't decided on what type of economy yet. It will be decided in a few turns when I have meet my closest opponent and what kind of resources I will get. But mostly I play a mix of specialist and cottage. Very rarely do I have religion or wonder economy. Even if the latest is a possibility with all my forest. But first, scout the area.
I will continue right on now, but please comment and if you like, shadow the game, but please, do not give me any spoiler. Next post will contain more details on my choices and alike.
Wish me luck!