Archon_Wing
Vote for me or die
- Joined
- Apr 3, 2005
- Messages
- 5,255
Aesthetics (10)- 9+1- Theater district adjacency isn't that good as it isn't that easy to get, but culture victory still needs advances in the civics tree and at the end of the day it's still the to go district for culture victories. Also with Entertainment Complex adjacency, it is somewhat more reliable.
Chivalry (21)
Civil Prestige (15)
Craftsmen (21)
Feudal Contract (18) 21-3 Because of the effectiveness of Professional Army, and the very silly scaling of unit costs, (Each era is basically 50% more expensive) hardbuilding units is a bad idea by this time. Chivalry can make sense since maybe you only recently got horses and want to prebuild horsemen into coursers or chariots into knights if you found iron.
But Swordsmen are too weak by this time, and you've had since turn 1 to prebuild melee line units. Same goes with archers. Why would you wait until now? You also don't know if you'll get niter so that melee units may hit a dead end.
That pretty much leaves memes like pikemen or Khevseurs or something silly like that. Impis+ Zeus are probably the only legit use of this card ever.
Also keep in mind every time you hardbuild a unit you use 20 resources when you can make it 10 with Retinues. With the exception of some UUs, black marketeer or a lot of strat resources/encampments, it's just too slow.
Gothic Architecture (20)
Medina Quarter (6)
Merchant Confederation (23)
Naval Infrastructure (23)
Professional Army (27)
Retainers (18)
Retinues (21)
Serfdom (30)
Trade Confederation (14)
Chivalry (21)
Civil Prestige (15)
Craftsmen (21)
Feudal Contract (18) 21-3 Because of the effectiveness of Professional Army, and the very silly scaling of unit costs, (Each era is basically 50% more expensive) hardbuilding units is a bad idea by this time. Chivalry can make sense since maybe you only recently got horses and want to prebuild horsemen into coursers or chariots into knights if you found iron.
But Swordsmen are too weak by this time, and you've had since turn 1 to prebuild melee line units. Same goes with archers. Why would you wait until now? You also don't know if you'll get niter so that melee units may hit a dead end.
That pretty much leaves memes like pikemen or Khevseurs or something silly like that. Impis+ Zeus are probably the only legit use of this card ever.
Also keep in mind every time you hardbuild a unit you use 20 resources when you can make it 10 with Retinues. With the exception of some UUs, black marketeer or a lot of strat resources/encampments, it's just too slow.
Gothic Architecture (20)
Medina Quarter (6)
Merchant Confederation (23)
Naval Infrastructure (23)
Professional Army (27)
Retainers (18)
Retinues (21)
Serfdom (30)
Trade Confederation (14)
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