futurehermit
Deity
- Joined
- Apr 3, 2006
- Messages
- 5,724
I've got a game going right now with Mehmed and I am enjoying him quite a lot. I usually avoid him because I feel his trait combination is underwhelming.
However, I am realizing that he has a lot of synergy.
Organized: This to me means 4 cities early on if peaceful or more if rushable neighbour. Cheap courthouses makes additional expansion quite painless. If you have the land going to 6-8 cities peacefully is pretty easy, which is good. 6-8 is a nice number to shoot to the renaissance era for early cav.
Expansive: One of my least favourite traits, but it's growing on me as I use a CE more and more. With hereditary rule,
is a non-factor and health becomes the limiting factor for growing to size 20 asap. The extra health is a boon here as are the cheap granaries and harbors. Plus the trait has nice synergy with CE (early pottery).
Ag-Wheel: My favourite starting tech combo. Allows for pottery as first tech (synergy with expansive) if floodplains or animal husbandry if wheat/corn/rice + pigs/cows/sheep in capital and surrounding area. It also means worker first every time because he'll always have something to do.
UB: Great UB for the synergy expressed above. A health building that gives 2
meaning 2 less units per city you need, which saves you money, which is synergy with the organized trait!
UU: Nice UU to defend your empire with once you're finished conquering!!!
Ok, so here's how my game is going and it illustrates a crude first attempt at my Mehmed strategy. I'm playing here monarch/pangaea
I opened by going worker-warrior-worker-settler-settler. I grabbed a production site with tons of forests to chop out stonehenge/oracle (monarchy--had numerous wine patches + hereditary rule; used to prophet on theology) and a great commerce site with lots of snaky rivers (iirc it was able to work around 15 cottages at size 20 with a lot of them on river tiles).
I wanted to build 2 more commerce cities to the SW and S of my empire (the SW one would work 15 cottages and 2 gems at size 20 and the S one would work 13 cottages and 2 dyes) at size 20. Unfortunately england was close by and nabbed them before I could get there. They were covered in jungle, so I was happy to let him develop them for me for awhile.
The sweetest thing about this game was that I claimed corn with my production city, rice with my commerce city, and Rome's first city I would capture to my NE had wheat...LOTS of early health
I took one of Rome's cities and razed two before suing for peace. Besides his one city, the others were too far away. I turned most of the continent (including my BUDDIES shaka and alex
) against Rome to keep him too busy to retaliate. Then I turned my sites on England and took the two commerce cities.
Then, since I had 3 of the 4 resources I detoured to guilds for grocers before beelining liberalism. With granaries (all 3 resources), hammams, grocers (3/4 resources), and expansive and hereditary rule I was AMAZED how fast my commerce cities were size 20!!!!!!!!!!!!! Long before 800AD is all I can say, which is amazing to me as my cities are never that size in the medieval era.
I got liberalism ca. 800AD (the detour to guilds was a bit of a delay since I wasn't able to trade for feudalism or machinery) and am just about to beeline democracy (yummy printing press, emancipation, and universal sufferage) and to wipe out England. I took the Roman capital and one other city leaving him with a couple cities that I will let Shaka and Alex fight over.
I am pumped to see how fast I can win this one. I'm looking forward to repeating this process with other expansive leaders (I think the trait is growing on me, lol!!!) and am REALLY looking forward to exp/fin coming back in the xpac
However, I am realizing that he has a lot of synergy.
Organized: This to me means 4 cities early on if peaceful or more if rushable neighbour. Cheap courthouses makes additional expansion quite painless. If you have the land going to 6-8 cities peacefully is pretty easy, which is good. 6-8 is a nice number to shoot to the renaissance era for early cav.
Expansive: One of my least favourite traits, but it's growing on me as I use a CE more and more. With hereditary rule,

Ag-Wheel: My favourite starting tech combo. Allows for pottery as first tech (synergy with expansive) if floodplains or animal husbandry if wheat/corn/rice + pigs/cows/sheep in capital and surrounding area. It also means worker first every time because he'll always have something to do.
UB: Great UB for the synergy expressed above. A health building that gives 2

UU: Nice UU to defend your empire with once you're finished conquering!!!
Ok, so here's how my game is going and it illustrates a crude first attempt at my Mehmed strategy. I'm playing here monarch/pangaea
I opened by going worker-warrior-worker-settler-settler. I grabbed a production site with tons of forests to chop out stonehenge/oracle (monarchy--had numerous wine patches + hereditary rule; used to prophet on theology) and a great commerce site with lots of snaky rivers (iirc it was able to work around 15 cottages at size 20 with a lot of them on river tiles).
I wanted to build 2 more commerce cities to the SW and S of my empire (the SW one would work 15 cottages and 2 gems at size 20 and the S one would work 13 cottages and 2 dyes) at size 20. Unfortunately england was close by and nabbed them before I could get there. They were covered in jungle, so I was happy to let him develop them for me for awhile.
The sweetest thing about this game was that I claimed corn with my production city, rice with my commerce city, and Rome's first city I would capture to my NE had wheat...LOTS of early health

I took one of Rome's cities and razed two before suing for peace. Besides his one city, the others were too far away. I turned most of the continent (including my BUDDIES shaka and alex

Then, since I had 3 of the 4 resources I detoured to guilds for grocers before beelining liberalism. With granaries (all 3 resources), hammams, grocers (3/4 resources), and expansive and hereditary rule I was AMAZED how fast my commerce cities were size 20!!!!!!!!!!!!! Long before 800AD is all I can say, which is amazing to me as my cities are never that size in the medieval era.
I got liberalism ca. 800AD (the detour to guilds was a bit of a delay since I wasn't able to trade for feudalism or machinery) and am just about to beeline democracy (yummy printing press, emancipation, and universal sufferage) and to wipe out England. I took the Roman capital and one other city leaving him with a couple cities that I will let Shaka and Alex fight over.
I am pumped to see how fast I can win this one. I'm looking forward to repeating this process with other expansive leaders (I think the trait is growing on me, lol!!!) and am REALLY looking forward to exp/fin coming back in the xpac
