So is the Jiayuguan Fort a World Wonder?
It's not necessary unless you're using the Japanese game.
Please note that, in order to use this mod with the Community Balance Patch, you must enable the setting: 'JFD_MERCENARIES_COMMUNITY_BALANCE_PATCH' in the included UserSettings.sql file.
With that setting, Mercenary Contracts tech is removed and the function of enabling Mercs. relegated to Writing (or Mathematics, one of them).
Can someone please update the wikia for Mercenaries to the newest dd link. Whenever it requires the "select all images" captcha my browser bugs out.
<Units>
<Row>
<Class>UNITCLASS_2HANDER</Class>
<Type>UNIT_2HANDER</Type>
<PrereqTech>TECH_STEEL</PrereqTech>
<Combat>22</Combat>
<Cost>120</Cost>
<FaithCost>240</FaithCost>
<RequiresFaithPurchaseEnabled>true</RequiresFaithPurchaseEnabled>
<Moves>2</Moves>
<CombatClass>UNITCOMBAT_MELEE</CombatClass>
<Domain>DOMAIN_LAND</Domain>
<DefaultUnitAI>UNITAI_ATTACK</DefaultUnitAI>
<Description>TXT_KEY_UNIT_2HANDER</Description>
<Civilopedia>TXT_KEY_CIV5_2HANDER_TEXT</Civilopedia>
<Strategy>TXT_KEY_UNIT_2HANDER_STRATEGY</Strategy>
<Help>TXT_KEY_UNIT_HELP_2HANDER</Help>
<MilitarySupport>true</MilitarySupport>
<MilitaryProduction>true</MilitaryProduction>
<Pillage>true</Pillage>
<ObsoleteTech>TECH_RIFLING</ObsoleteTech>
<GoodyHutUpgradeUnitClass>UNITCLASS_MUSKETMAN</GoodyHutUpgradeUnitClass>
<AdvancedStartCost>25</AdvancedStartCost>
<XPValueAttack>3</XPValueAttack>
<XPValueDefense>3</XPValueDefense>
<Conscription>3</Conscription>
<UnitArtInfo>ART_DEF_UNIT_2HANDER</UnitArtInfo>
<UnitFlagAtlas>JFD_UNIT_FLAG_DOPPELSOLDNER_ATLAS</UnitFlagAtlas>
<UnitFlagIconOffset>0</UnitFlagIconOffset>
<IconAtlas>JFD_HOLY_ROME_ATLAS</IconAtlas>
<PortraitIndex>0</PortraitIndex>
</Row>
</Units>