MIC2 - Lightning Chinese Riders

The text is supposed to say Horse, I will use larger fonts next time.

We need those horses, or we're toast until we can trade for them.
 
shanghai settler gets the one to the left,
beijing settler gets the one to the right,
everybody else get ready for a fight,
doin' the chinese 2-step tonight
one, two
one, two
one, two
one, two

(ahhh!, living in the sticks too long :D , gotta get outta here!)
 
grahamiam said:
(ahhh!, living in the sticks too long :D , gotta get outta here!)

Just watch out for the kid with the banjo sitting up in a tree... :lol:
 
save attached at the bottom

Preflight check: Everyone we know is up IW and Myst.

IBT: nada

T1: 2110BC Greek worker goes N away from furs; wanderer warriors look for new friends and future foes.

T2: 2070BC A hoplite shows up W of Shanghai; Beijing grows so I MM off grass and onto river ivory to shave 1T off settler build. Get a couple more coins for my trouble. See a purple border N of America.

T3: 2030BC ditto; worker is moving over to irrigate the river plain ivory so we can get an extra gold when Beijing is size 2.
IBT: Beijing settler -> archer; Spanish building the Oracle

T4: 1990BC Meet Gandi. He is up IW but down Mas. Will not part with IW for Mas and 52g so we move on. Settler goes E; worker irrigates ivory

T5: 1950BC Spanish plop down 2 towns to our West, taking the horses but not quite getting the incense.

IBT: Spanish building the Colossus; barb finally moves from mountain N of Shanghai so Spain must have more units close. However, this is good as the settler due in 2T and I want the cows.

T6: 1910BC settler/warrior pair continues to the horses in the East.

T7: 1870BC Indians have Masonry but they never had any gold so they must have researched it themselves. I don’t want the worker to go too far away without an escort so he does some mindless tasks around Beijing

IBT: Shanghai settler -> archer

T8: 1830BC Settler and archer leave Shanghai headed for the cows.

T9: 1790BC Settler/warrior pair arrive at horse location. Notice a barb warrior and barb horse on hill to the E. 2 warriors are covering this settler right now so it should be ok but, based on the movement I saw in the IBT, there is a barb hut around that hill.

T10: 1750BC Found Canton next to horses -> worker Meet the Mongols. Surprise! They are up IW and Myst too. Americans are up Math now as well (monopoly). Probably a twofer out there if we could just garner some cash.
 
I see we are building archers. I think we should only build defensive slow unit, as we cannot use archers for offense except inside our own territory. Thoughts?

Also we need to settle the insense asap, probably before the cow? At least, send some units to protect it from AI's settlers? For that reason, I think we should build warrior in Shanghai.

roster:

microbe
gozpel
grahamiam
Gogf - up
Aggie - on deck
grs
 
it's 1750bc and we only have 3 cities. i was thinking we needed cities more than lux atm. at least the cow town could grow faster and push out more settlers than our other 2 cities which are growing extremely slow.

edit: also, do we want the greeks or spaniards to have that cow spot? it's a very strong location, with 2 cows, 7 river tiles, and a gold hill. this spot will be a real powerhouse in the future

shanghai archer can be a warrior in 1T, beijing archer can protect the worker from barbs and do some barb hunting if we get lots of them poping up
 
lurker's comment:

You guys should consider building the Statue of Zeus considering your situation. That way, you'll at least be able to go on the offensive and take Toledo so you can build other mounted units.

 
Yom said:
lurker's comment:

You guys should consider building the Statue of Zeus considering your situation. That way, you'll at least be able to go on the offensive and take Toledo so you can build other mounted units.


The Statue of Zeus is always a nice idea; we already have horses in our borders though.
 
:crazyeye: Oops, didn't see that horse on the hill up by Canton.
 
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