Mic8 - The Gnomes of Zurich

Bede said:
Got it.

Location for SPHQ? Or just use the third most productive town?

Too bad about Shake's.

Ideally I would do it in a protentially productive town which currently has quite some corruption.
 
950
Indians are using their Right of Passage with the Turks and the Romans to slip their War Elephants into our territory and kill an AC at Dabrum.

What to do about that?

Anyway in 960 close out the alliances against the Vikings as we can probably flip the two cities Odense and the Marsh Island and there is not much we can do to starve them down. Our new army can reach the Vikes for a pillaging party but I want to keep the options open for a peace treaty.

India will make a peace deal and buy Industialization or Communism for 1903...That's about a 60% discount on our monopoly.

Renew the Rights of Passage with Rome as a straight up deal.

Osman is two techs out of the IA and we are still short Medicine...and have Military Tradition to sell for it. Only problem is he has nothing to offer for them so we'll wait and see if he picks up one or the other.

Both Arabia and India are too far away for us to have any short term influence....and I really want to settle into the Roman and Ottoman salients without having to worry about War Elephants and Ansars.

Abu will give up his war aims and buy Industrialization for 572+150gpt...wonder how long that deal will last....

Gandhi is a piker and won't offer more than 1900g for either factories or socialism....so Abu gets the nod and having stripped his treasury for over 3500g make a deal with Gandhi for another 1903g for Industrialization. then push a settler into the salient at Pyongyang. Building a nice little kitty here for some bribery....

And the blinkin' Arabs want a Mutual Protection Pact....

Darn, I didn't bankrupt the Arab, he put 41g in the treasury.

Not much doing between 960 and 1000 other than a 'Zerk landing at Kish, easily dealt with and founding two more towns on the salients with Rome. Sent the cavalry army up to Scandanavia looking for a victory against some loose berserkers and to do a little population adjustment through pillage.

In 1000 India and the Arabs ally against Rome, perfect. Now we can poach some more Roman territory. And the Ottomans line up against Rome allied with India....even better.

We learn Espionage and Sumer gets the SPHQ. Corruption and waste were at 25% on some pretty good production numbers, and is now down to less than 2% corruption and 4% waste.

Intelligence Agency is building in Bad Tibir while Kish will finish the Universal Suffrage. Not that we need it but I wanted to keep it out of the hands of the Indians, currently a Democracy.

India and the Arabs are going to town on the Romans, creating some pretty good propaganda opportunities for us. India has sent what looks like every War Elephant in the world against Pyongyang and it should fall into their hands soon, and with any luck flip right to us.

mic08_1050_00.jpg


The people are very, very happy even at 0% lux and corrruption and waste are almost negligible everywhere with a few cops on the beat and WLKTD breaking out all over. The volcano at Golden Lava is about to join the celebrations so the garrison was moved out to Hispalis.

Kept building factories and commercial stuff with the occasional rifleman and cavalry. Researching Electricity at 100% and still have a net positive cash flow.

Roster check:

Microbe - up
LKendter - on deck
Meldor
Grahamiam
Bede

The Save
 
preturn: Some adjustment on specialists. For example, Kua has two policement, which if put to work could generate the same shield but more food. There are quite a few cases like this. But I notice it's MM'ed for getting Electricity in 2 turns. I do some minor adjustment.

Umma switches to factory instead of a cathedral.

I switch some temples to workers. We really need a lot more of them.

We have at least 10 turns for ToE, and we do not need US. I switch IA to Palace as prebuild for ToE, and switch US to IA losing 270 shields.

1060AD: I plant a spy on Vikings.

And this is the fun part:

Mic8-1060AD-Apisala.jpg


Mic8-1060AD-Iznik.jpg


This took two tries:

Mic8-1060AD-Bursa.jpg


Mic8-1060AD-Viro.jpg


India is in democracy so we cannot do propaganda.

[To be contonued]
 
1070AD: I make peace with Vikings, paying 60g for 3 workers. Of course before that I capture another 2.

There is no point in fighting Vikings now.

1080AD: this time I fail 5 times on Pisae which is only size-1 and defended by 2 units. Well I'd save money for RP and upgrade..

1090AD: I sell Espionage to India for WM+132gpt+335g (full price).

Sign RoP with Vikings for 60g. Magnetism to Rome for WM+60g+2 workers.

1110AD: Found New Ur. Fail 3 timrs on Pisae again. What the hell?

1120AD: RP -> Medicine.

Upgrade some riflemen.

1140AD: Frankfurt is guarded by 2 units and size-1, and will be taken by India, so I try 4 times and get it.

Mic8-1140AD-Frankfurt.jpg


Veii is taken by Arabs and guarded by 2 units but I fail 4 times and take it the 5th time. We are broke with only 300g in bank.

Mic8-1060AD-Veii.jpg


1150AD: Another Roman town is razed. Send a settler to claim. We should send more.

We should go for Sci Meth after Medicine. Our palace prebuild is due in 11 turns. We should start a Hoover prebuild too now. We then should follow AI research and slow down sci and save more money for espionage.

We can sell Nationalism or Industrialization to Vikings for some gold. I think we should do so.

Remember, investigate before propaganda. If there are too many defenders (like 3+), do not try it. We should probably focus in settling instead of propaganda.

We are not getting payment from Arabs so maybe we should encourage AI to fight it (especially India). India is still in Democracy and it shouldn't stay so.
 
It is first in line to play.
 
grahamiam said:
curious, how much did those propaganda assaults cost (each time)?
thanks :)

Did you read my "Propaganda basics"?

However, this game it seems to cost more than my previous game. It's about 185g for size-1.
 
http://www.civfanatics.net/uploads9/MIC8-1250AD.zip

1150 AD
I like a turn of military push again. I really don't like having AC as the best defender in a city.

I take pity on Rome and send him Theory of Gravity for his 6 workers, $4 and wm.


1190 AD
(IT) The Scandinavia and Arab embargo ends.


1200 AD
New Sumer is formed.
(IT) Rome and Scandinavia sign a peace treaty.


1210 AD
(IT) ToE completes and we take the standard Atomic Theory and Electronics.
They must have known they where next turns propaganda target. ;)

LAK-679.jpg



1220 AD
4 propaganda attempts at Leipzig fail even though it is size 1 and has just 2 defenders.


1230 AD
New Lagash is formed.

Well this went better. One the very first attempt we get:
LAK-680.jpg


I don't know why Leipzig is being so stubborn, but 2 more attempts fail.
(IT) The Arabs destroy Rome.


1240 AD
It takes 2 more tries, but we finally get good news. Leipzig has joined our empire.

Cumae has way to many troops to try this time. However, I wonder how many will leave.


====================

Summary:
I left a settler and escort unmoved as I am not sure where to sent it.


Signed up:
Roster:
Microbe
LKendter
Meldor (currently playing?) I suspect he is still a skip due to the flu.
Grahamiam (on deck)
Bede
 
Just saw the above note from g-man.

I'll swap so he can have it Sunday.
 
India has gone brown shirt and is now Fascist so no more worries about Democratic immunity from agitprop. Take a peek into Cumae and there are still 5 defenders so wait on sending the pamphleteers.

1255
For 144g Ottoman Empire is now 1CC.

mic08_1255_00.jpg


They are also at peace with the world so it is time to move some horsemen to Uskudar for a little recon and a quick strike.

And India declares war on us. Many workers are captured but no defenders are killed at New Sumer

1260
It takes pretty much every troop we have in the east and west to finish the Indian Expeditionary Force but it is accomplished leaving only three singleton riflemen on the loose and get all the workers back.

A propaganda effort against Cumae does not succeed, however, meaning there is a wounded cavalryman still to be dealt with.

Sign the Arabs and the Vikings up against India for some luxury goods.

The Arabs take and burn Cumae and kill some Indians in the east.

The Indians invest Iznik with rifles and cut all the roads.

In 1265 clean up the last of the Indian interlopers in old Germany.

Arabia has gone Democratic so no propaganda against Pompeii.

The Indians are pillaging at Iznik and will take it next

1270
Iznik falls to India.

1275
Three propaganda attempts at Aydin fail.

1280
More propaganda at Aydin fails.

Declare on the Ottomans.

Iznik falls to the Vikings.

1285
Two cavalry attacks and Uskudar falls to the cavalry.

Iznik changes hands twice, first back to India, then back to Vikings.

Heroic Epic done in Kua.

1290
Moving forces supported by workers to the front line with India. The terrain is really ugly and I want to preserve movement.

More propaganda at Aydin fails.

1295
Propaganda at Aydin succeeds.

1300
Three tries at 94g and Iznik is back in our hands.

And steal the Corporation from India. We may not need tanks but battleships would be nice for reducing the Vikings.

If we can keep roading and railing to the next propaganda target then we can defend it. I have been ignoring the Indian cavalry as I would like them full strength when they go up against the Arabs. We have way too much force in Iznik for them to think about trying the town. There's a gap at Erdrine on the south coast that a settler could fill (2NE of New Isin) which just might close the borders around Erdrine.

MIC08_1300_01.jpg
 
got it

edit: sorry, thought i'd have it done last night but turns were taking a little longer than expected. will finish tonight, just past my 48hrs.
 
Preflight check: Cycle thru the towns and finish moving the workers.

IBT:

T1: 1305AD Investigate Molde. 2 rifles and 1 citizen, 5 Arab cavs in range. It takes 5 try but it finally flips to us.
Investigate Pompei, 2 rifles, 3 citizens (2 non-Arab). Figure out that I can’t initiate Propaganda on friends :) Shows how much I’ve used this feature :lol:
Found New Zeblam on Bede’s spot -> Lib.
Found New Kisurra to Pressure the Arab town of Neapolis.

IBT: Hoover Dam completed in Sumer; MilAcademy in Bad-T

T2: 1310AD Reinforce Molde, bringing in more troops

T3: 1315AD Beginning to “hug” Chittagong

IBT: Indians are building Guerrillas

T4: 1320AD

T5: 1325AD

T6: 1330AD Safely Steal Refining from Indians

T7: 1335AD

T8: 1340AD

T9: 1345AD Investigate Chittagong, it has 5 units and 2 citizens. Probably should have gone after the Arabs or Vikings :( However, we still have 3 turns left on the MA vs the Indians and I didn’t want to break that deal.

T10: 1350AD Choking. I have some ship builds going, Pirates in 50spt towns and Frigates in 30spt towns. I think we need these to choke off some of the coastal towns. Also, a galleon is headed NE from the core to pick up a settler & infantry and stick them between Neapolis and Ravenna.

Sorry, but it took me a while due to all the worker moves and figuring out how to block off the Arabs while starving the Indians. Oh, and next player should open a route to Chittagong so the Indians can let some units out.
 
preturn: as I mentioned, we should not completely seal a town, as that would force its units to stay inside and cause it difficult to flip. I open one shattered tile for Chittagong.

Bukhara has 3 garrison. Try three times and fail. I think it's better 2 garrison and less..

Where are our settlers? We can settle anywhere.

IBT two units attack us out of Chittagong.

1355AD:

1360AD: cancel MA.

Notice Arabia is in anarchy, and Ravenna is guarded by 2 riflemen. So although it's size-2, I try propaganda. It takes 7 times and finally it's ours.

Mic8-1360AD-Ravenna.jpg


1365AD: Arabia revolts back to Republic. It's new. I thought AI wouldn't revolt to WW gov while it's at war..

1370AD: I've been trying to demand Vikings to leave but it agrees without action. I demand gold for several times and then ask again, and it declares.

I also MA with Arabs by furs+13gpt.

1375AD: disconnect India's iron. We are going to settle there.

1380AD: Vikings and India sign peace.

1385AD: Bukhara is defended by 2 rifles now. It takes 13 tries to take it.

Mic8-1385AD-Bukhara.jpg


IBT we complete Iron Works.

1395AD: I can't believe we haven't built Wall Street.

1400AD: Arabia is in anarchy again, and Birka is guarded by 2 units with size-2, so I try again, and get it at the 3rd try.

Mic8-1400AD-Birka.jpg


Note: I set continental rally point at Seoul. We have a lot of settlers to use. We have some settlers that can already settle next turn. We are kinda short of infantry.
 
:confused: I don't know why Microbe didn't post a roster.

Signed up:
Roster:
Microbe
LKendter (currently playing)
Meldor (on deck)
Grahamiam
Bede
 
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