If I edit the rules after I've started playing, will it still take effect?Yorgos said:Find the "Sea Turtle" unit and set its transport capacity to 2. Merfolks wouldn't expand because the AI never builds cities with defendless settlers, so turtles caring only one unit weren't enough.
- Make the "Army" and "Leader" unit available to all races.
I forgot to make the changes like you suggested. When I remembered, I saved my game, quit, edited the rules then loaded up my saved game again. I'm not sure if the changes have taken effect.
Enjoying the game so far and have found no problems. I've been playing the Goblins and my single city in the Great Continent was destroyed by the Humans. Darn corruption makes building stuff at the beginning very difficult for that single city.
I'm enjoying the native terrain aspect of the game too.
Oh and I found your easter egg, Yorgos. When I destroyed the Infidels on my continent, the Buteons decided to settle more cities in my continent. Was surprised to see one of their city with the name "Yorgos"


Then the Stygians landed a unit close to the Buteo cities on my continent. I ran away and I let it destroy one of the Buteo cities. Then I went back to check on the unit because it was covered by the fog of war. Then the Stygian unit decided to attack my unit so I retreated all my units again. The Stygian unit then attacked another Buteo city but was defeated. At least it destroyed one Buteo city

Those Stygians are dangerous; they attack you without waging a war

How is that update coming along?

-Pacifist-
"Midgard will be mine .... muahahahahaha" -Org