Mech Inf - 28
Tanks - 102
Infantry - 53
Cavalry - 30
Workers - 102
(we don't need that many now that everything is worked...)
Warrior - 1 (He's elite, one of our early scouts)
Cannons - 3 (captured, need to be upgraded)
Artillery - 43 (42 are on the other continent). Please note that artillery can't be airlifted, so they must be transported over.
Ironclads - 9
Transports - 19 (several are serving as a shuttle service)
Carrier - 1 (I will need more of these as we prepare to attack Persia)
Destroyer - 6
Bomber - 13
Army - 9
I am calling for more bombers, and a few jet fights, as Persia may be researching flight soon. Persian bombers will only be able to reach Grand River, New Swazi, New Hlobane, and Cattaraugus. So, SAM Installations, and jets would be in use in those cities. Once they get Stealth (which is unlikely), Antilla, Grand Bricolage, Ville de Buisson, Anarchy, and Villa Park will need air defenses.
I'm also calling for carriers in our cities closest to the Persians on the mainland, and cities on the north side of our main continent. These will provide air support for invasions that will take place in Central, and North-Western Persia. (mostly Arbela, Gordium, Hamadan...)
I will also need 2 more transports from the Cijam/New Morgana area, followed by carriers. This will hold the invasion force for cities around Persepolis, and the capital itself. The main invasion force will land on the hills of Samaria, attack Samaria, and Zohak, and continue razing north.
Our main force will come in from the east of Persia and the Zulus. The invasion will only start after we've defeated a sizable number of Persian troops first, to lessen the number of total troops attacking us. (New Hloban would most likely be their target.
Another thing to note. The Zulus have no rail net. We can spend the 4-6 turns of build up building rails for them (ROP needed). (note that there's a worker in Zulu lands. This is because they built a city while we were building rails).
So, the plan is to attack from the center of Persia (and the Zulus), attack from the Northwest with airsupport, and attack from the east/southeast. This war might take 10 turns at the earliest, or as long as 20. There will also be atleast 5 turns of a build up, maybe up to 8.
This is also a possibility - Have Persia sign an alliance against the Zulus, then as Persia is taking Zulu cities, declare war on Persia.
Tanks - 102
Infantry - 53
Cavalry - 30
Workers - 102
![Eek! :eek: :eek:](/images/smilies/eek.gif)
Warrior - 1 (He's elite, one of our early scouts)
Cannons - 3 (captured, need to be upgraded)
Artillery - 43 (42 are on the other continent). Please note that artillery can't be airlifted, so they must be transported over.
Ironclads - 9
Transports - 19 (several are serving as a shuttle service)
Carrier - 1 (I will need more of these as we prepare to attack Persia)
Destroyer - 6
Bomber - 13
Army - 9
I am calling for more bombers, and a few jet fights, as Persia may be researching flight soon. Persian bombers will only be able to reach Grand River, New Swazi, New Hlobane, and Cattaraugus. So, SAM Installations, and jets would be in use in those cities. Once they get Stealth (which is unlikely), Antilla, Grand Bricolage, Ville de Buisson, Anarchy, and Villa Park will need air defenses.
I'm also calling for carriers in our cities closest to the Persians on the mainland, and cities on the north side of our main continent. These will provide air support for invasions that will take place in Central, and North-Western Persia. (mostly Arbela, Gordium, Hamadan...)
I will also need 2 more transports from the Cijam/New Morgana area, followed by carriers. This will hold the invasion force for cities around Persepolis, and the capital itself. The main invasion force will land on the hills of Samaria, attack Samaria, and Zohak, and continue razing north.
Our main force will come in from the east of Persia and the Zulus. The invasion will only start after we've defeated a sizable number of Persian troops first, to lessen the number of total troops attacking us. (New Hloban would most likely be their target.
Another thing to note. The Zulus have no rail net. We can spend the 4-6 turns of build up building rails for them (ROP needed). (note that there's a worker in Zulu lands. This is because they built a city while we were building rails).
So, the plan is to attack from the center of Persia (and the Zulus), attack from the Northwest with airsupport, and attack from the east/southeast. This war might take 10 turns at the earliest, or as long as 20. There will also be atleast 5 turns of a build up, maybe up to 8.
This is also a possibility - Have Persia sign an alliance against the Zulus, then as Persia is taking Zulu cities, declare war on Persia.