Minor Suggestions Thread

would be good for gameplay but it would look awful graphically. On fact I covered that with sea ice in the northern regions

Maybe a new terrain exactly like the Coast terrain but acts like an Ocean? :crazyeye:

Romans probably had trading post in India because at that time the border of their Empire was at Arabia :crazyeye:

And you don't need to have a trade route with other nations to get their Religion , i already get Hinduism playing as Russia :crazyeye:

( lots of crazyeyes in this post :crazyeye: )
 
Rhye, can you add "Yevus" to the Jerusalem name list? it's the original name before David conquered it. It could be named Yevus and then Yerushalayim after the Babylonians capture it.
 
If you have a size 1 or 2 city that is not growing there could be an abandon city option...maybe you could get a settler from doing this
 
Yerushalayim is the hebrew spelling, not the akkadian one, iirc. Maybe Blasphemous knows this better than us
Yerushalayim is the Hebrew spelling, but Yevus is the Canaanite spelling, it was before the Israelites arrived and conquered it.
 
Is there anyway to prevent your vassals from triggering world wars by declaring war on reborn civs that take their cities? Being master of numerous civs this is very annoying, especially when all you want is to build a spaceship. (E.g. maybe an option to direct the vassal to allow those cities to go?)
 
Is there anyway to prevent your vassals from triggering world wars by declaring war on reborn civs that take their cities? Being master of numerous civs this is very annoying, especially when all you want is to build a spaceship.

agreed

Yerushalayim is the Hebrew spelling, but Yevus is the Canaanite spelling, it was before the Israelites arrived and conquered it.

since there is no Israeli or Caanite civ, but just the independent city, Yerushalayim is more appropriate
 
I disagree. NATO and the Warzaw Pact prove you wrong.

I think they are best represented through the new defensive pacts system though.

If the Cold war happened in RFC, I would think that when Germany invaded France in World War 2, France collapsed, and then the Russians/allies invaded Germany, making it unstable, and causing France to respawn.

Russia conquered (rather than vassalised) Germany/eastern Europe and kept it. America/Britain/France signed a defensive pact )rather than being vassalised, and when Russia became unstable, Germany respawned :)

Just what I think though...

What I meant by decolonization is that in the game, civs in places like Africa and South America continue to be vassals of the major powers throughout the 21st century when in real life they became independent states
 
Probably America/Britain/France was more a defensive pact, but not the same as Russia with Poland or Bulgaria...

My greatest concert about decolonization is that it may unbalance things, when civs are close to the space race you strip them of many cities, slowing them down and making them unstable.
I'd need to implement a more complex system to make both the human and the AI benefit of it.
 
Re the Conquerors event: I am a bit tired of Vikings getting it in 75% of cases. (or so it seems). Can something be done with that other them prohibiting Caravels to the Vikings?
 
I did, in Warlords. Out of 10 games, in 6 or so Mexico and Peru are conquered by Scandinavians, vassals of Scandinavians, or respawned when Scandinavians collapsed. Strange.

Also I'd like to point out that whem forest grows in South Africa or South Australia, it is a snow-covered pine forest, which doesn't really belong in these places. A minor annoyance.
 
I did, in Warlords. Out of 10 games, in 6 or so Mexico and Peru are conquered by Scandinavians, vassals of Scandinavians, or respawned when Scandinavians collapsed. Strange.

Also I'd like to point out that whem forest grows in South Africa or South Australia, it is a snow-covered pine forest, which doesn't really belong in these places. A minor annoyance.

I've not had this problem, although it would be nice for Spain to get it more since I've only seen them with Inca and Aztecs dominated once. China had both in my last game strangely.

Can someone tell me if it's possible for a civ to collapse, respawn, collapse and respawn again? Is there a limit on respawns? Just wondering.
 
Has anyone seen a European Indonesia before let alone Dutch, because I haven't, save one or two cities. I've never seen an Islamic one either. Is it supposed to be colonised late or something? (I often abandon games if they start taking ages to load after the 1800's.)
 
I do wish colonising happened more (I have tried everything to help it, cheaper settlers, more colonists events for the AI etc... nothing seams to work :cry:)
 
Well, more colonists did work for me.
 
Can someone tell me if it's possible for a civ to collapse, respawn, collapse and respawn again? Is there a limit on respawns? Just wondering.

They can certainly respawn more than once - I've had multiple Dutch respawns when playing as Germany. Highly irritating since it's not supposed to happen at Stable or better and in that game I was mostly Stable with a few dips into Shaky for a couple of turns at a time :mad:
 
Anyone else think there should be a copper resource on the hill next to Athens instead of Iron? I find it odd that the Greeks are unable to build their own custom Unit unless they expand into a norther territory that was historically not theirs, or into Babylonia (Which I end up doing...)

EDIT: My mistake, I forgot you could make them with Iron too. Usually though, since I am wonder building I never get to the discovery of Iron.
 
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