ChrTh
Happy Yule!
Turn 6 Continued
I make peace with Arabia, and trade for Refining at the same time (tempted to get Fascism, but I don't). We have plenty of Oil. Arabia appears to have only have one source (on the coast!) near Basra ... we have a target landing spot ...
IT:
Nada
Turn 7 -- 1550 AD
Graz doesn't have a Temple? I build a 1-turn one.
Also, Krems gets a barracks
IT:
Nada
Turn 8 -- 1555 AD
Krems gets a Temple
Force lands on Ganogeh island
IT:
Nada
Turn 9 -- 1560 AD
Assault on Ganogeh results in 1 dead rifle on their part, 2 redlined Hussars on our part. I pull out the wounded hussars to heal.
I steel steal from the Russians
IT:
4 Frigates bolt from Ganogeh
Turn 10 -- 1565 AD
Two Galleons head out towards the other French island
Ok, I left a few worker moves, and all ship moves unfinished for this turn to allow Steve the flexibility to choose which direction he wants to work in (we are running out of things for the workers to do)
I have two teams of workers in the south that I use for pollution cleanup.
Not much else to add. Unfortunately I was unable to get us much progress in our wars. But I did get Refining and Steel, so it wasn't a complete waste of turns...
Here's the save:
http://www.civfanatics.net/uploads6/MLDR4_1565AD.SAV
I make peace with Arabia, and trade for Refining at the same time (tempted to get Fascism, but I don't). We have plenty of Oil. Arabia appears to have only have one source (on the coast!) near Basra ... we have a target landing spot ...
IT:
Nada
Turn 7 -- 1550 AD
Graz doesn't have a Temple? I build a 1-turn one.
Also, Krems gets a barracks
IT:
Nada
Turn 8 -- 1555 AD
Krems gets a Temple
Force lands on Ganogeh island
IT:
Nada
Turn 9 -- 1560 AD
Assault on Ganogeh results in 1 dead rifle on their part, 2 redlined Hussars on our part. I pull out the wounded hussars to heal.
I steel steal from the Russians
IT:
4 Frigates bolt from Ganogeh
Turn 10 -- 1565 AD
Two Galleons head out towards the other French island
Ok, I left a few worker moves, and all ship moves unfinished for this turn to allow Steve the flexibility to choose which direction he wants to work in (we are running out of things for the workers to do)
I have two teams of workers in the south that I use for pollution cleanup.
Not much else to add. Unfortunately I was unable to get us much progress in our wars. But I did get Refining and Steel, so it wasn't a complete waste of turns...
Here's the save:
http://www.civfanatics.net/uploads6/MLDR4_1565AD.SAV