Preturn:
Can we get Leo? interesting question, here is my analysis:
Pasargadae is size 5, they started with the construction of Sun 310BC, 48 turns ago, so
let's use an average size of 4 instead.
The available terrain should produce 8-9 shields before and 6-7 shields after corruption.
So they have accumulated ~288 - ~336 while they need 420 meaning they will funish it in 12 - 22 turns.
But I was already prooven wrong when I doubted that we could get the GL, 10 turns later I realized we
could get it, so I won't end our current prebuild.
Even if we don't get Sun we could get for example the HE if we get an army in time, our economy can
support one 'risk' city.
Military situation looks good, the idea with the 'horse-road' isn't good, it is excellent.
Only one tile is missing for a complete road-network north,
maybe we have to connect this tile once we capture some Iro slaves.
Vienna is the only city that needs 20% lux but this will end in Monarchy.
I change Innsbruck to an additional galley, new contacts are highest priority at this point.
Move MDI/pike stack in the forest towards Arbela which was captured by the Iros.
The Persians have Chiv, but the Iros seem to have a more productive core.
With the Persian muskets, I doubt that the Iros will gain much terrain.
I consider our situation very interesting. We have to 'raze and replace' all cities in the north
as suggested by NP, therefore setting Krems to settler was the right move.
IT: Persian Immortals kill two Iro units, the 3rd Immortals dies.
460: Graz: MDI -> MDI
Krems: settler -> settler, the city has +6 food and needs MM every 3 turns.
I move a scouting-stack towards Arbela, spot some Iro ground units.
Cats are moved north.
IT: The Persians help us on the northern front, a small Iro stack of 2 archer, 1 worker and 1 MDI
moves next to our leading stack.
470: We kill the Iro stack with our MDIs and get one new elite unit and a worker, pikes are sent for cover.
Linz: MDI, growth in 1 so worker in 1 at 10 spt.
(we still have not enough workers, we even haven't had the labour to connect our additional luxes for trading)
We have 480 cash, so time to start searching for our new King

, viva la revolution!
480: I leave the spear near Arbela for the Persian Immortals and gor for the town instead.
Bombard Arbela with cats and reduce HP from pike. Horse retreats, 2 MDIs take the city, will have to
abandon it next turn.
Not much else since we are in Anarchy, but we are making 12 gpt due to some tax collectors.
IT: There are a lot of Immortals running north, one kills the spear but gets redlined.
One rarly sees this: The Iros finish the redlined Immortal with a pike
They also move 3 MDIs south, 2 stop near Arbela.
490: I move our stack into a defensive position
Our 1 HP! curragh spots foreign boarders near the French lands.
IT: An iventful IT:
We seem to have contact, we get
Engineering, Chivalry, Invention, Gunpowder ,
Arghhhhh, I should have waited with the revolution
Mecca finished Sistine!
Zeus produces Anc. Cav.
The Iro MDIs fight the Persian Immortals and vice-versa, they ignore our SOD with their pikes.
Our Gems deal with the Persians expires.
And guess what: the Iros must have landed units near Tyendenaga, they got it back
500: We have contact with Arabia and Russia.
The Russians seem to be the tech leader, they have only 10 cities but are running around with Caravels!
They are also bulding Leo, I think we are too late.
The Arabs have double the cities but lack Engineering

that was the point I thought it is better to get
some sleep and use our opportunities 100% right.
Engineering gets us 42 gpt and 13 cash.
I remember we need Navigation for map trading.
I take another 52 gpt from Abu for Invention and our income is now 108 gpt in Anarchy

I renew our Gems deal with Xerxes for 230 cash, we really have the money.
Now guess the reason for the Persian desert city Ergili: Salpeter
The good news, guess the reason for the 2 former southern Iro cities: also Salpeter.
Our 2nd settler which moved north to the front is immediately redirected to resettle
the Iro city to get the source into our boarders.
Back to the military front: I kill two injured Iro MDIs, a spear and an archer.
Our SoD advances towards Akwesasne.
IT: An Iro settler/pike pair walkes south one MDI attacks our stack but dies and 2 additional MDIs come within sight.
We get
Theology and Education from the GL, so I guess we met the Arabs AFTER the Russians,
our new hitlist would be
Iros
Persia
France
Russia
Arabs
???
This is why I think Russia is first one the list
510: Russia is up Astronomy AND Banking, we are up Gunpowder to Abu and Theology and Education to Xerxes,
Hmm, if I had known this I would have waited with the Gems deal one turn and sold him Theology as he has just 130 cash now.
And of course the French, they are totally backwards.
Kill the reg-pike with an MDI and get elite and 2 slaves, moving towards Akwesasne is takes some time with this mixed stack.
Ah, the Persians are hooking up OUR salpeter instead of their southern source (they hada one in the north but
the Iros disconnected that) Hope Bactra doesn't get a boarder expansion and we are quick enough.
IT: An Iros MDI comes out of the fog using their road-network and kills our exposes elite MDI, my bad.
A Scand. galley stops near our fearless Curragh, we now know our last "victim"
final hit-list:
Iros
Persia
France
Russia
Arabs
Scandinavia
520: The Scands are backward guys and have nothing to offer.
Abu has another 57 gpt for Gunpowder, Xerxes would still pay only 140 cash for Theology.
We are up 163 gpt in Anarchy, which means >310 in reality due to the gpt bug as 150 gpt come from friend Abu.
I hope you don't consider this as an exploit, I think we just have to sell the techs when we have it.
We approach Akwesasne.
IT: The Iros come with 6 MDIs at Akwesasne, 2 attack our stack.
we lose 1 pike, they lose 1 MDI.
530: Arghhhh we are still in Anarchy.
The battle for and near Akwesasne is brutal, our casulaties are 2 MDI we have 6 injured units, the Iros
lose 5 MDIs and 2 pikes. We raze the city and found Kufstein near the Incense on the same place, rax are ordered and
hopefully rushed whenever we get out of this Anarchy%&@%&
Begin connecting excess-Ivory and Dyes
We finally settle Bischofshofen, our salpeter and Xerxes continue connecting it to our new town,
Hopefully he stops this turn so we can produce those cheap pikes.
The Arabs got Astronomy, I think from the Russians, but we don't need it yet.
IT: We are finally in Monarchy.
The Persians finish Leo in Pasargadae, Hmm, they needed just 9, not 12-22 turns (the city grow to size 6)
The Russians swap to Copernicis and finish it.
Some Iro-Persian attacks, both lose 2 units.
540: I changed a lot of build-orders, some to Knight, chancel the galleys and rush the market in Vienna
so we can use 10% lux next turn.
The Persians have indeed stoped working on our salpeter, we can delay the connection.
I left most of the money in the bank to allow Knight-upgrade by Steve.
IT: The Persian-Iro battles continue, the Persians send a settler pair north, I'm guessing they want
their salpeter back.
550: Vienna: market -> knight
Zeus gives us the 2nd Anc.Cav.
Rush rax in Kufstein.
Russia got Chemistry this turn so my min-run is obsolete.
I left our offensive stack on the hills unmoved for Steve, I would wait for the Knight-upgrade after we have connected Kufstein (per road or harbour)
The settler in Krems could be rushed THIS turn, the city is +10 food!
The 3 horses that cover our road north from Persian units should be replaced with something else
now that the upgrade is available, but keep the road open.
Sorry Steve, I left you without settlers on the front, I used the one we had and needed the one I built
for the salpeter, couldn't rush either as we were in Anarchy, but Krems should do this every 4 turns
(4 turn-settler factory when partially rushed, without! granary)
We have 14 turns for our palace prebuild in Wr Neustadt and you all know what I want

BACH
Please, try to snag it and I'm perfectly happy

We have 2 options: We could research MT in 13 at 90% or we could hope that Russia is quicker.
Good luck by kicking some Iro butt

Belisar
The new front
SAVE