Turn 250 (1700 AD)
Ok, so since no one has posted a pic in a while, I decided to take a screenie showing our cultural borders (Inca holdings looks Red & Orange)
Not sure if the town of Nagoya was really worth it, but oh well.
While we may be able to build units, all cities are on infrastructure duty. Most building much needed factories.
Nothing to really do, but Pentigon and Oxford Uni are available. Our happiness is very high, most cities are under-populated atm.
Tokyo finishes: Grocer
Nara's borders expand
Corihuayrachina's borders expand
Tiwanaku finishes: Taoist Temple
Turn 251 (1705 AD)

seems we're being mocked
Tokyo begins: Factory
Tiwanaku begins: Barracks
I run the Buddist Missionary N to join one of the border towns. The Mongol city of Turfan is a cultural monster
Buy the Mali WM for 190g
Inca have 1 town on the SW border of France. Looks like we'll have to forget about them for now

I gift fish to England to get her liking us more. I see an alliance vs the Mongols to divid and conquer
However, she is cautious towards us atm.
Kyoto finishes: Factory
Kyoto begins: Settler
Kagoshima finishes: Granary
Nara grows: 10
Ollantaytambo's borders expand
Cuzco grows: 6
Turn 252 (1710 AD)
Kagoshima begins: Harbor
Build a harbor in Kagoshima to get a little more income
Kyoto begins: Infantry
Switch Kyoto from Settler to Infantry. Don't think we need another settler atm
Satsuma's borders expand
New Sarai grows: 16
Tiwanaku grows: 10
Nagoya grows: 2
Turn 253 (1715 AD)
Buddhism has spread: Tiwanaku
Kyoto finishes: Infantry
Kyoto begins: Settler
Tiwanaku finishes: Barracks
Ollantaytambo finishes: Granary
Cuzco's borders expand
Turn 254 (1720 AD)
Tiwanaku begins: Taoist Missionary
Kyoto begins: Coal Plant
Find a Great Scientist in Satsuma? Ok, gonna use him to build an Academy in a high beaker town.
Spend a bunch of gold upgrading our Navy and a few Muskets to Infantry.
Tech learned: Steel
Kyoto grows: 14
Cuzco finishes: Granary
Turn 255 (1725 AD)
Research begun: Biology
Cuzco begins: Work Boat
I choose Biology so we can increase our pop more quickly. We're so under the happiness limit that it seems wasteful not to increase the pop of the cities
Osaka finishes: Factory
Satsuma grows: 16
Huamanga grows: 7
Buddhism has spread: Duisburg (German Empire)
Turn 256 (1730 AD)
Osaka begins: Infantry
Kyoto finishes: Academy
Use the Great Scientist to build an Academy in Kyoto
I can get Physics for Steel, straight up, from the Mali. It also appears that the Mali don't care for the Mongols too much, so I don't think he'll trade it to them.
We are up Chems and Sci Method on Mongols.
Tech learned: Physics
We have Uranium in a forest right next to Tokyo
Osaka's borders expand
Edo finishes: Factory
Corihuayrachina finishes: Forge
Tiwanaku finishes: Taoist Missionary
Turn 257 (1735 AD)
Edo begins: Coal Plant
Corihuayrachina begins: Market
Tiwanaku begins: Cannon
Taoism has spread: Machu Picchu
Corihuayrachina begins: Taoist Temple
Corihuayrachina begins: Market
Kyoto finishes: Coal Plant
Kyoto begins: Settler
Kagoshima finishes: Harbor
New Sarai finishes: Factory
Machu Picchu finishes: Factory
Corihuayrachina grows: 7
Cuzco finishes: Work Boat
Turn 258 (1740 AD)
Kagoshima begins: Cannon
New Sarai begins: Cannon
Machu Picchu begins: Cannon
Cuzco begins: University
Upgrade a pike to a Grenader
Kyoto begins: Ironworks
Start building IW in Kyoto
Nara grows: 11
New Sarai grows: 17
Ollantaytambo finishes: Lighthouse
Turn 259 (1745 AD)
Ollantaytambo begins: Courthouse
I'm bringing a couple of workers back to the core so we can help Osaka grow and maybe mine the Uranium near Tokyo
Tech learned: Biology
Ollantaytambo grows: 7
Nagoya finishes: Granary
Turn 260 (1750 AD)
Research begun: Artillery
Nagoya begins: Library
I MM Huamanga to get the FP next turn. Next player should MM it back after the 1st turn so it continues growing.
Mark1031 ->On Deck (maybe swapped)
madviking -> possibly on-deck
Formula51-???
Meteor Punch
grahamiam
eotinb ->UP