inherited turn:
Trade spices to Hatty for 6gpt, which allows us to raise science to 60% and gain a turn on liberalism.
Trade bananas to cyrus for 4gpt.
Sell Philosophy (which is already known to Hatty) to Persia for Feudalism, WM and 10 gold.
Sell the WM to Louis for 50 gold.
Sell the WM to Caesar for 230 gold.
Gift the WM to Hatty since she won't give us anything for it anyway.
Do some MM'ing in Kassite, Berlin, Munich and Cologne for a further net gain of 3gpt and some gold.
Raise science to 70% for a further gain of one turn on liberalism.
Upgrade a lone archer in Stuttgart to longbow.
1070 AD (1) Hamburg is well-defended now, I figure I can slip in a theatre before the barracks completes.
1080 AD (2) Dortmund spear - theatre.
1090 AD (3) Cologne Buddhist Temple - Theatre. Reminds me that converting would be a good idea for our productivity and Happy peeps. Berlin already celebrates a WLTPrime Minister day !
IT Cyrus comes offering Optics for Paper and 30 gold, which I gladly accept.
1100 AD (4) Workers working.... Work boat moves out for whales next turn.
1110 AD (5) We're first to Liberalism ! I choose Astronomy as the tech since it's the most expensive in beakers.
Also convert to Free Speech, Free Religion and Caste System
Research set to Civil Service which we seem unable to pick up in trade.
Unfortunately, Cyrus and Caesar are now ' afraid we're becoming too advanced' and won't trade with us.
Mao won't talk and Louis has nothing to offer.
I sell Liberalism to Hatshepsut for Engineering, World Map and 50 gold ( she wouldnt part with divine right).
1120 AD (6) We emerge as the freest society on the planet and in the meantime, Hatty has already picked up Astronomy ?

. I have no idea how that is possible.
IT the Sun King extorts us for Metal Casting. After some consideration, I give in. We're nowhere near a war footing yet.
1130 AD (7) Munich university - aqueduct (required for the Hanging Gardens, which can do us no harm). Frankfurt crossbow - library.
1140 AD (8) Cologne and Stuttgart start Horse archers after finishing a theatre and a barracks respectively.
1150 AD (9) Crossbow from Frankfurt goes to Stuttgart (as yet unpromoted). Dortmund is set to artist specialists (the governor had assigned scientists)
1160 AD (10) Berlin completes:
Provisionally set to Globe Theatre since it's by far the most food-rich city we have. Feel free to veto if something else seems more pressing, alternatively, use the Great Engineer in Munich (though I prefer to save him).
Generally, wherever specialists are possible artists have been assigned, unfortunately, a few cities have already built up some great scientist points before due to the governor autoselect option.
No trades currently possible. I would consider gifting Cyrus and Caesar with something so they don't feel as backwards, no harm in them discovering Paper. If we're going to war at some point it'll sooner be Mao or Louis with Louis being the prime target. We need lots more infra first though.
Incense isn't hooked up yet, not the highest priority but we can hook up an extra instance for trade purposes.
The galleon in Essen can be used for sending a settler to the one-tile island for fishery goodness.
Civil service will be in next turn, I recommend going for Nationalism and rushing the Taj Mahal with the Great Engineer.
The save.