Inherited turn:
Sign Open Borders with Mao to boost relations. Blow 205 gold on a sword to grenadier upgrade in Dortmund seeing as Louis XIV won't even talk to us while at peace. We also have an opportunity to pick up an invaluable native
+2 health everywhere by building some work boats out of Frankfurt next seeing as the icy fishing village of Düsseldorf has access to Crabs and Fish, neither of which are part of our diet at the moment. ( I could do without the crab though

). Berlin exchanges its priest for an artist.
1530 AD (1) Berlin university-knight (we have to build military somewhere). Hamburg university-granary (a snip at two turns and it will help it to grow again). Essen barracks - catapult, Stuttgart Grenadier - Grenadier. Frankfurt musket - work boat.
This is a round of military-building after which we can get back to peaceful builds again - no obvious choice for infra suggested itself either in these cases. Stuttgart could knock out a Uni in 7 turns, but it hasn't got much more than 5 commerce to work with. Something I realized later in the turns: we should build one anyway to qualify for Oxford.
I don't understand the market in Kassite but it's such a slow producer almost nothing makes sense there. On the bright side, it's Artist Central.
1535 AD (2) ....
1540 AD (3) Mao comes calling for Liberalism, which is way too expensive to give him. He turns annoyed. I appease him by selling newly connected incense for 7gpt ( no other trades currently available for it). Likely trade partners Cyrus and Caesar (who have 4 techs we don't know for our 2 vice versa) don't want to trade those off for fear of our becoming too advanced.
Hamburg granary - temple. It lacks Taoist and Buddhist monasteries but after the discovery of scientific method, we'll never be able to build those again. Frankfurt starts the second work boat we need.
Food output everywhere increases with the discovery of biology - Hamburg goes from 37 turns to grow to 3 (with a small assist from the granary). Research set to banking 3.
1545 AD (4) Berlin Knight - University. Munich Grocer - Observatory. Frankfurt Work boat - university (helping out Oxford).
An out of any city range- chop helps Kassite complete a market, up next is a harbor. Dortmund aqueduct - granary.
1550 AD (5) Crabs come online, banking comes in.
Cyrus now will trade and gets Scientific Method and Liberalism plus twenty quid for Constitution and Economics. No other trades possible. I had started chopping near Berlin but I stop all chops realizing we're close to Democracy and the invaluable Statue of Liberty now. I suggest building it in Berlin, maybe join the Priest too there to get closer (nobody else has it yet). Here's a map for all chops that will accrue to Berlin:
Workers finishing jobs will go to Essen to get rid of jungle there ( we're fast running out of things for them to do until railroads).
Research turned up a notch to 60%, I also revolt to Free Market.
1555 AD (6) Markets are free now, allow research to 70% at -3gpt. Mao no longer wants our pigs for fish. No worries, we'll have them back in two turns.
1560 AD (7) Working....
1565 AD (8) Hamburg Jewish temple - Jewish Synagogue ( it needs it the most).
Fish come online, need bicycle.
Here's what's really annoying: Kassite had a bunch of artists assigned, checking the city again, the game somehow decided to turn them into scientists instead

. Same thing happened in Dortmund, where a priest also had to be kicked out.
Stuttgart finishes Grenadier, starts courthouse.
1570 AD (9) Great Artist Yunus Emre is born in Dortmund. He's headed to Hamburg which is the most behind culturally (4280 at this point).
Cyrus comes calling for a defensive pact, which I respectfully decline.
1575 AD (10) Munich observatory - barracks. It's out of cultural buildings at this point

. Essen cat - forge ( it can work two mined hills with growing a bit).
We can trade Cyrus Biology for some tech, we're 5 techs behind Hatshepsut.
From the F8 screen, we now have 205 turns left to generate approximately 130,000 culture points

.
Here's
the save.
By the way, we could consider going for Mercantilism instead for some extra specialists, but they don't give extra culture anyway from Sistine and we do need the extra commerce from free markets.