Dale
Mohawk Games Developer
- Joined
- Mar 14, 2002
- Messages
- 7,848
Okay after completing fully the fortress bombarding (it is much more complete than it was when I took the screenies above) I implemented a cap on the total increase number of REF each time the King adds units.
There is a new XML tag in Civ4HandicapInfos.xml called iKingUnitIncreaseCap which controls the maximum number of units added per increase. For pilgrim I have set this cap to 1, so each time the REF is increased only 1 unit will be added. Revolutionary is capped to 20, so only a maximum of 20 units per increase will be added. The other difficulty levels are spread evenly between those values.
This will require play-testing and observation from you the players of my Mod to ensure that REF growth is correct for the level you are playing. I hope you'll provide feedback on this when v1.04 is made available soon.
What this change means is that no matter how many REF increases you incur, the actual number of units added will stop increasing at a level appropriate for that difficulty level. This will be another part of the whole encouraging large Empires push that I've been on. It should also stop those ridiculous 2000+ REF's to combat when you actually do make a huge Empire.
There is a new XML tag in Civ4HandicapInfos.xml called iKingUnitIncreaseCap which controls the maximum number of units added per increase. For pilgrim I have set this cap to 1, so each time the REF is increased only 1 unit will be added. Revolutionary is capped to 20, so only a maximum of 20 units per increase will be added. The other difficulty levels are spread evenly between those values.
This will require play-testing and observation from you the players of my Mod to ensure that REF growth is correct for the level you are playing. I hope you'll provide feedback on this when v1.04 is made available soon.

What this change means is that no matter how many REF increases you incur, the actual number of units added will stop increasing at a level appropriate for that difficulty level. This will be another part of the whole encouraging large Empires push that I've been on. It should also stop those ridiculous 2000+ REF's to combat when you actually do make a huge Empire.