[MOD] Fall from Heaven II

loki1232 said:
Could we have Messages whenever a civ start's work on a ritual? That way i f i don't like what they're building i can go destroy that city? I think that rituals are big enough projects that they couldn't be hidden.

This wouldn't be a bad idea at all, I'm inclined to think. They are so utterly mega-devastating that it seems only fair to give some kind of chance of averting them and/or alerting you to the fact that someone is trying to create one. As opposed to currently when I can only sit around in abject fear and wait for eventual Doom and Destruction (tm). Now, granted, I realize the Apocalypse is meant to occur and thus making it possible to stop it might be counter to that purpose.. I'd still personally like to be given a chance to do so. If someone is about to hit a cultural victory you usually know it's close to happening, and you can try to stop it. But you get no such chance with the mega-devastating rituals and whatnot. Granted, they don't end the game either, but damn near so in some cases.. ^^

Also, how about messages when a hero dies? After all, if I know the.. I dunno.. Calabim are a big nasty Veil worshipping civilization with Rosier the Fallen, Losha Valas and Mardero I might be a lot less inclined to fight them than if I know they have none of those any more. The death of a great hero after all would seem pretty big news to me. Or at least maybe a notification when a national hero dies, ie "Civilization X has built the Shrine of the Champion" like you get for a World Wonder, even though the Shrine isn't one. Possible? Either way, just a thought.

Cheers!
 
Yeah, Orthus gets a little message doesn't he?

Our heroes need a decent send off if they die!

Also put a warning that if you change religion, your heroes will vanish...and never return. :|
 
This would be possible through the python and xml, but how far do you go? Would you have loads of pop ups at random points, or would you prefer a more tailored approach? Maybe a system that allows the information to pop up could be implemented, but also a system that allows you to turn off the pop ups (maybe in the options menu).
 
I could definitely see a warning when rituals are happening. Perhaps you would have to have a Summoner or Archmage... certainly they would know enough to know when mega-world-altering magic was going on. And perhaps a Hero death warning only if you have a defense/open border treaty or at war with a civ that loses the Hero. After all if they are your allies, surely the people know of thier friends great Heroes, and if you are at war with them , that sort of information your spies/soldiers would surely be watchful for.
That would limit the pop-up fest somewhat, and it makes sense to have that info anyway.
I think there is a button that allows pop-up to be turned into little icons at the side of the screen already... perhaps if the Team tied thier pop-ups to that exsisting option? if thats possible...

Cheers!
 
REJS7 said:
This works a treat, especially if you get the runes then use the civic that allows 1 free specialist - it works a treat.

As far as the speed of launch is concerned mine always launches after about 90 seconds normally - is it worth me upgrading, or waiting till the next full update?

p.s. my pc is a 3800+ with 4 gb of ram

I asked Kael the same question, my PC was loading at about 1 minute before patch k, and he said it was worth it for some unexplained bug fixes.
 
Broken Hawk said:
I asked Kael the same question, my PC was loading at about 1 minute before patch k, and he said it was worth it for some unexplained bug fixes.

The other fixes that are inlcuded are:

1. No more python errors and PLE errors when using cargo (especially hawks).
2. No more python errors on the tech screen.
3. Dwarven workers are now correctly able to remove forests.
 
ok.... ive takin some time off from my mod to COME SEE YOUR KICK-ASSERRY!!!! ^^.... yah... thats about it... ima gonna go play....
 
In civ 3 it always notified you which city and civ had started a wonder. Age of empires does the same, it also highlights the city where the wonder is being built on the map.
 
yah but that got beat after a while....... cause realistically.... civs didnt know who was building what... so they cut that i think.... for that reason.....
 
Civ II would tell you that civ X was about to build WoW Y next turn. If you had enough cash you could buy it out from under them.
 
Nikis-Knight said:
http://civ4wiki.com/wiki/index.php/Fall_from_Heaven_II

Agree with a message on Ritual beginning, didn't civ 2 or 3 have something like that for wonders? or maybe just for finishing it.

Civ 2 did have a message both when a Wonder was started, and when it was almost finished. As I recall it, anyway. It's funny how you forget stuff after not having played it for just a little while, even though you've spent years and years playing it. :p
But pretty sure that was it.

As for whether a Civ would realistically know or not.. I think realism is a vague enough word when dealing with fantasy. ;) But if someone is constructing a temple so big it rivals a mountain or something equally crazy, I'm pretty sure ~some~ random passing merchant, or spy, or whomever would happen to notice this and bring back word of it to your Civ. As for rituals, as was said, I'm pretty sure various wizards, diviners, priests, oracles and whatnot would notice an uh.. "great disturbance in the Force" :P

Cheers!
 
Maybe an abillity of a national wonder could grant you this prior notice - maybe the oracle could have it built in to detect when a ritual is started. This would also make it more important in terms of game play. I like the idea of a disturbance in the force.
 
Just d/led 2.15k and can I just say wow. The decrease in loading time is more than noticeable. Thank you ever so much guys, really really pleased.
 
check this out (main menu music.... just got it... :goodjob: )

it aint complete yet.... its too big... i got to compress it then author it.... dont apply it yet....
 
darkonion said:
check this out (main menu music.... just got it... :goodjob: )

it aint complete yet.... its too big... i got to compress it then author it.... dont apply it yet....

What game is that from?
 
i dont know... ive had it forever... on my comp..... i dont when i found it or i made it..... i dont know... im sorry.... but i think it works out PERFECTLY!!!!
 
do u like it? cause i think i might be able to find out.... just tell me.....
 
OK!!!! AUTHORED VERSION OF THE SONG IS UP!!!!

download

ok.... its compressed and has my info on it... i think i wrote this back in 2004.... when i was just doin random ****.... =P.... ok... take a listen and put it in the mod kael.... ^^
 
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