Now, I don't mind the blight happening, but I don't like the way it affects EVERY single plantation, pasture or farm in the world. It completely desimates your whole game. This combined with the loss of some resources makes it very hard to play the game, can I make one surgestion
Why not have blight have only a 75% chance to destroy an improvment, and of those only a small chance to destroy them.
1 more surgestion. How about a modification of the AC depending on the world size. In my latest game the clock has gone up to the 60's, I've got evil units appearing in the middle of my lands and the game has become impossable...... but the fact no civ has got past the optics/iron working/socrcery tech, and most civs have not meet each other, all because the world is larger than normal. The AC counter with large or huge maps can just raise to fast for people to contend with if there are 8 or more civs, but a lot quicker than the techs can keep-up, so please, can we have a different AC number triggering effect depending on the world size.
Thanks