[MOD] Fall from Heaven II

Hei
I've been playing Sheaim and i couldn't build Druids. I was abel to buid Grove and Druid icon was in the thech-tree as one of the unites Sheaim can build. Is it a bug or ...???

Only neutral players can build druids.
 
There is some interesting art in various places

*cough*FREAKSHOW*cough* :lol:
 
Oh yea, there was one lil bug (I think).
After summoning a skeleton, the little table in the lower-left corner that shows his stats wouldn't go away, even after he died. Made it very hard to read anyone else's stats.
 
Oh yea, there was one lil bug (I think).
After summoning a skeleton, the little table in the lower-left corner that shows his stats wouldn't go away, even after he died. Made it very hard to read anyone else's stats.

Point your cursor over any unit icon (at he top of the UI main panel) and hold for a moment, then remove.
 
Regarding the patches: I am in a game (patch f) that i really enjoy. I missed patch g, and i notice that h is really small. Can i patch h on top of f?
 
I was wondering if there was a download link that supported resume feature for Free Download Manager. I'm in Asia with a really slow DSL line and my download has failed twice after I reached about 250MB. Both times took me over 7 hours each. It's hard to keep an active connection without any dropouts for that long.
 
Just like to say: awesome work on Fire, it makes the game a LOT more interesting!
 
I have a couple of questions..,

When you lose a unit to the Infernals, do the Mercurians really gain your unit as the message in the upper left hand corner states?

My religion is the Order yet Donal Lugh and several archers have the OO symbol associated with their promotions. All other units have the Order symbol. OO established itself in a couple of my cities before I adopted Theocracy. Anyway, how did this happen? What does it mean? Are there any ramifications?

Finally, when I open the city screen for a couple of my cities, as you look at the bottom and view the various units garrisoned there, I notice a confessor sitting in the middle of the longbowmen. It that a bug or is something else going on?

Sorry if any of this has been addressed in the bug thread or is explained in the pedia. I didn't look very hard. :blush:
 
Regarding the patches: I am in a game (patch f) that i really enjoy. I missed patch g, and i notice that h is really small. Can i patch h on top of f?

Al of the patches are cumulative (you only need to apply the latest).
 
I have a couple of questions..,

When you lose a unit to the Infernals, do the Mercurians really gain your unit as the message in the upper left hand corner states?

My religion is the Order yet Donal Lugh and several archers have the OO symbol associated with their promotions. All other units have the Order symbol. OO established itself in a couple of my cities before I adopted Theocracy. Anyway, how did this happen? What does it mean? Are there any ramifications?

Finally, when I open the city screen for a couple of my cities, as you look at the bottom and view the various units garrisoned there, I notice a confessor sitting in the middle of the longbowmen. It that a bug or is something else going on?

Sorry if any of this has been addressed in the bug thread or is explained in the pedia. I didn't look very hard. :blush:

Having a state religion doesn't always mean that every unit will follow that religion (though the chances are higher that they will adopt a state religion than another one). There isn't much impact to it. The only thing it really plays into right now is what will happen to that unit when he dies. OO or Veil worshippers join the infernals. Runes or Order worshippers join the Mercurians.
 
Why are the Runes' followers "good", and Fellowship of Leaves aren't? I just don't see some kind of logic here - they both look neutral to me...

It just depends on where you draw the line. The order from the most good to the most evil is:

1. The Order
2. Runes of Kilmorph
3. Fellowship of Leaves
4. Octopus Overlords
5. The Ashen Veil

Runes is a good religion, but not as good as the order. No evil leader could worship the runes. Which is why if you are evil and you start worshipping them you become neutral, but if you are good and you start worshipping the runes you stay good.

But its mostly for game design reasons. I wanted an early religion tied into the alignment wars that occur later on. Placing Runes on the good side and the Overlords on the evil commits players who adopt those religions into the warring ideologies, even if its just to a lesser extent. Plus it serves to differentiate the Fellowship religion even further (being the only religion that can hold all three alignments and does the best job of staying out of the ideological wars).
 
Having a state religion doesn't always mean that every unit will follow that religion (though the chances are higher that they will adopt a state religion than another one). There isn't much impact to it. The only thing it really plays into right now is what will happen to that unit when he dies.
I sure it has a lot of impact for the unit, though! ;)
 
Ok, I'm new to posting on CivFanatics (I posted some a while back, I think), but I've been lurking for about a year and a half now, playing on and off.

I really was a big fan of FFH1, and I have successfully downloaded FFH2. It correctly shows up in the mod list, I have Warlords 2.08, I have cleared out any cache folders. It still crashes when I try to load the mod and that is slightly depressing. :(

I just would like to wonder if you have any advice you coudl give me to help me enjoy this thing even more. I really wanna try out the new stuff that's been added!
 
Having a state religion doesn't always mean that every unit will follow that religion (though the chances are higher that they will adopt a state religion than another one). There isn't much impact to it. The only thing it really plays into right now is what will happen to that unit when he dies. OO or Veil worshippers join the infernals. Runes or Order worshippers join the Mercurians.

I didn't know that it was the unit's religion that determined where it went after dying, I thought it was the player's alignment. Thanks for the clarification.
 
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