[MOD] Fall from Heaven II

Pretty strange...
Civ4ScreenShot0016.jpg
 
One more thing... the four horsemen were actually slightly painful, but the avatar did virtually nothing. You see, the horsemen are immune to magic, but the avatar isn't. He appeared, I brought up a flesh golem, banished that avatar's sorry...umm....[insert chunk of avatar anatomy here].

Any reason he's not immune?
 
What's up with that? I mean, part of it's just the display mode for your units, but why are there a zillion different angel stacks?
 
On a side note in regards to the Mercurians, I noticed that a Confessor sacrificed to build a temple/spread religion counts as having died and can return to the Mercurians, even if it was their own guy. Is that intentional? It seems a little.. weird.. Though I suppose he uh died for a good cause so to speak, so maybe it makes sense. :lol:
 
On a side note in regards to the Mercurians, I noticed that a Confessor sacrificed to build a temple/spread religion counts as having died and can return to the Mercurians, even if it was their own guy. Is that intentional? It seems a little.. weird.. Though I suppose he uh died for a good cause so to speak, so maybe it makes sense. :lol:

Yeah, its on the wishlist to tag units that are sacrificed without dying (like turning a priest into a temple) so they dont ressurect, but it hasnt been done yet.
 
Yeah, its on the wishlist to tag units that are sacrificed without dying (like turning a priest into a temple) so they dont ressurect, but it hasnt been done yet.

Alright. Seems most of my little quibbles are on the wishlist. :goodjob: Good to know I'm not the only one fretting over the little details like that. Either way, it's hardly like it ruins the game, so all in good time.

Probably a good thing Hyborem died early in that game though considering that I sacrifice ridiculous amounts of Cultists in my late game, and I wouldn't want to swamp the Infernal ranks. :eek:
 
I have just discovered how ridiculous things can get with RoK for Sheaim. Much, much fun with meld flesh, these two combinations in particular:

1. Druid + Archmage/Eater. Any combination of summons, holy spells and sorcery. I like. :)

2. Abashi + Bambur. Really, come on. That's just ridiculous. I mean, that's not fair no matter how you slice it. First time I did that, I ended up with a 34-strength, hammer-wielding, fire-breathing, cult-converting golem.
:worship: :worship: :worship:
I giggled and immediately declared war on the Lanun.

And if you sprinkle a little phoenix blood on there, you get both melded units back, and the golem is immortal. Plus you get another free promotion for respawning spellcaster units.
 
Sorry for bugging you, team, but I'm really longing for the next patch that will hopefully fix the problem with the AI not founding the AV religion. Is there any estimate release? (I want to wait for that patch to start my next game!)

For everyone else with that problem, I just found a solution in the bug-thread here:
http://forums.civfanatics.com/showthread.php?t=211105&page=22

Of course I'd rather play FfH 2 2.021d with that (and maybe more) fixed. ;)
 
Sorry for bugging you, team, but I'm really longing for the next patch that will hopefully fix the problem with the AI not founding the AV religion. Is there any estimate release? (I want to wait for that patch to start my next game!)

For everyone else with that problem, I just found a solution in the bug-thread here:
http://forums.civfanatics.com/showthread.php?t=211105&page=22

Of course I'd rather play FfH 2 2.021d with that (and maybe more) fixed. ;)

There will be a patch "d", but it probably won't be coming out until next weekend. Sorry I cant be more exact.
 
I'd like to have another item added to the 'wish list'; at least I don't beleive it's possible to do now. It is to have a way of locating buildings that is similar to locating units. I will make a weaponsmith or similar building in one of my towns and then forget where it is. I know I can go through the city screens one at a time but there should an easier way. If it already exists please tell me how to do it. - Thanks and keep up the great work.
 
I love this...You think you score a good win and the AI humbles you back to earth by ranking you with the likes of "Tweedledee". :lol: Geez, just when you think you are getting decent.:rotfl:
 
Hey Keal, can you add in more items besides Orthus Axe... I like to see more unique items for each unique person, like Sabertial's Heavenly Sword that deal extra damage to undead and demons by +20% and resist dark spells. We need more items then Orthus Axe. If it's possible, can you add in a item shop for the AI and players to purchase? a new mod component that allows you to get several items at a cost of gold?
 
Hey Keal, can you add in more items besides Orthus Axe... I like to see more unique items for each unique person, like Sabertial's Heavenly Sword that deal extra damage to undead and demons by +20% and resist dark spells. We need more items then Orthus Axe. If it's possible, can you add in a item shop for the AI and players to purchase? a new mod component that allows you to get several items at a cost of gold?

Yeah, very nice idea! :goodjob:
 
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