Not to make this an Elephant thread but just to clarify my problem: No problem with their spawn rate as such, but their Defense is so high the AI seems to leave them strictly alone in the early game. Since animal spawning is limited, each Elephant wandering around takes a 'slot' away from another animal type - which is why, just about at the time my Scouts finally have Animal Taming, they can find very few animals but the Elephants, who are still too strong to take on. I should mention I'm playing on Immortal at the moment, so maybe the problem isn't as bad on lower difficulty levels - on this level though, the AI has enough of a head start to clean out the other animals before I can get at them. What makes it more infuriating is that I find the Elephants almost useless when I capture them - they can't build anything and can only defend... OK for an occasional additional city defender or for a choke point, but mostly they just stand around eating hay ... that is, generating support costs. My proposal would be to lower their defense rate a bit - maybe to 6? - and allow them to build an Elephant Pen with happiness bonus like the others.