Discussion in 'Civ4 - Modpacks' started by Kael, May 18, 2006.
Ah thanks, yeah, I had no idea where that was and it sounded like you ment the credits of the game.
I am getting a 404 error when I try to download FfH II.
you can try the link in my signature
Thanks Opferlamm I'll try that.
The mod is very interesting, i like it. Noticed there are two units on civpedia that are invisible 1)Fire Elemental and 2)Tar Demon
Did a great job making this, but dont know if ist complete yet.
Those two units appear invisible, because in-game, their appearence is all an effect, not an actual unit. I'm not really an art guy, but all unit art is composed of the model and effect. For instance, a Great Prophet's body (robe, head, staff ect) is the model, while the glow around him is the effect.
For those two units, the model is just a really, really, really small Great Prophet, with massive effects on it.
And if I'm correct, the Civopedia really doesn't like displaying effects.
Well just making sure, i wouldnt want to see those units attacking me or others while they are invisible. Guess i can play that game today and see how its goes.
Rites of Oghma!! Please! Change it so that new nodes can spawn on forests or/and old forests! This is a realy big balance issue.
Hi, I wanted to thank you for this truly awesome mod.
Your work has added immense replay value to the game.
And I have a q:
I downloaded the mod, must I also install that patch "M" thing?
What does it do/add/fix?
and scoll down to see the change log.
Oh, my gosh, this is hilarious! I was scrounging in the Civilopedia, and I came across Warcry, whose picture is a candy corn holding a sword! In any other situation, it wouldn't be very amusing, but in an extremely dark mod as this, it makes me
You may notice other occurances of levity in the mod and civilopedia, such as frequent graphical references to Monty Python (see icon for Malevolent Designs for instance).
The Cowtapults. Watch out for them.
does ffh2 work for mac civ4/macbts???
No, because custom DLL's do not work on the Mac version.
What folder do I download the Media Pack to?
any you desire ... it will unpack to the correct folder when executed!
This has probably been asked here or somewhere else but ... will we see ffh2 for Civ5?
Hello! I've been following this for a long time now, but I'm not sure if I've posted before.
Anyway, two things: 1) are there any known problems with multiplayer? As in, when I open up the internet lobby, no games appear for either me or my friend. We're both using a university connection, but it works absolutely fine with BtS, just not with the mod loaded. I know it's not just that there are NO games available, because one of us can create one and it won't appear for the other person (but it does fine in BtS).
2) If FfH is re-done for Civ V, I would like to get involved please! I have no prior experience with modding/etc., but I should probably start somewhere . Anyway, I really like the project and would love to be able to do something to help with a new version (even if it's mainly just making sure the documentation is up to date ).
@Lord Lord and Smin0:
You might want to check out the main FfH forum:
Has much more detailed threads about this mod.
I'm guessing that for Civ 5 it's much too early to know what's going to happen.
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