PriestOfDiscord said:So wait, mana nodes start out neutral? And then somehow (using a mage, I guess?) you can improve the node to whatever magic type you want? Thats neat. If that's the case, can the improvement be pillaged later and changed?
Using an Adept (or worker who will do it much slower) you build an improvement on top of the mana resource after revealing it with the tech Knowledge of the Ether. You select the magic sphere and can pillage it later or pillage your enemy's node improvements as well.
. So if you get new mana nodes which were worked by the enemies earlier you can change them into any other.
in FfH2, sorry?? Let me know whats going on , thx.
Until then you could read the Forum were most things are noted in the one or other way.
