woodelf said:If you leave him alone he might not kill all of your cities!
We survived an SG with 3 of them very close. Makes for exciting times!
darkedone02 said:do we or do we not have the ability to disable some religions so that all civs have 1 religion?
We decided against doiing it as its to much effort for to litte effect. If someone does a complete set of good looking leaderheads speciffically for FfH we will include it for sure. But we will not animate one leader without animations for all of them, and we do not want rescinned or Nif modified CIV4 Leaderheads.darkedone02 said:-Try doing some animated leaderheads for a change, try to make your very own custom leader without using an original leader looks and movement ( or you can add just animation pictures in).
Religion is the central theme of FfH. If you do not want them playing the mod makes no sense at all.-Have the feature to disable religions before you start the game.
The lag (during loading) is due to the stuff we included it will become longer instead of shorter in fuutre releases. The bugs, year we are trying to iron those out.-Reduce lag and bug issues (that is what your doing)
This is planned in a way-add custom maps, and try to make an underground world that we can colonize in
Planned for much later-Add random events like diseaster, hidden barbarian attacks, rare resource found (something that cannot be obtainable from nature or editor), and other surprises.
Some leader are heroes if they die you lose your traits. you will never be able to choose a new leader as the specific leaders are a central element of the mod.-add events of a leaders death and a new leader have been chosen
Similar things are planned for much later-add new effects like misty fog, thunder storms, and other things like that.
optional: get a news letter of what's going on with your civilizations and others, be pretty neat.
You know how much work goes into something like that, at least if you want to keep with the level of Civ4? Unless you're a professional 3D artist, and as far as I know, nobody on the FFH team is, the time spent on creating and animating even just several leaders would be enough to release a whole new version of the game (i.e. FFH 3 or something, when's that coming out btw... just kidding! ).darkedone02 said:-Try doing some animated leaderheads for a change, try to make your very own custom leader without using an original leader looks and movement ( or you can add just animation pictures in).
Rabbit said:You know how much work goes into something like that, at least if you want to keep with the level of Civ4? Unless you're a professional 3D artist, and as far as I know, nobody on the FFH team is, the time spent on creating and animating even just several leaders would be enough to release a whole new version of the game (i.e. FFH 3 or something, when's that coming out btw... just kidding! ).
Kael said:"Anything you guys don't want publically posted should be cleaned up now. Woodelf, you may want to may want to convert that thread about you, the goat and Rosie o'Donal into something about gameplay mechanics."
SirManiac said:I don't suppose anyone would ellaborate on this?
I mean, im not really that interested in this topic....just....curious. Never saw Woodelf in that way.
JustAnotherUser said:A little bug/typo, when you discover the tech that pop mana nodes on all of them appear "require body node" when actually you can build any kind of node on them to get any kind of mana. it could be a little confusing.
A question. What does mean exactly the diplo modifier "you treat you people poorly"?