Patch "u" is linked in the fist post. It wont break save games and makes the following changes.
1. Civ specific unit art will now be used for upgrade buttons.
2. New Govannon model by seZereth.
3. Mistform is now an elemental.
4. Immortality will not save an angel sacrificed on the Pyre of the Seraphic.
5. Mulcarn Reborn: Auric can't create 2 Drifas.
6. New blood splatter combat effects by seZereth.
7. Included Alex's OOS fix: http://forums.civfanatics.com/showthread.php?t=310116
8. Fixed an issue that could cause the random good/neutral/evil leaders to spawn as colony leaders.
9. Fixed the Counterfeit event (so that it correctly reqs Runes to pick the 3rd option).
10. Fixed an issue that prevented a city from ever having a negative production modifier (such as a new city under pacifism).
11. Barb units offer less xp than the units of your enemies.
12. Barbarian world units (Orthus, Acheron, etc) will grant xp, even past the 100xp limit.
13. Fixed a WoC error when the AI tried to set a hidden nationality ship to the Assault ai type.
14. Fixed a major AI issue where Ai (or automated) workers were unable to improve a plot if they started the turn in it.
15. Fixed an issue that could cause upgraded units to get bronze and mithril weapons.
16. Fixed an issue where units effected by fear could charge into enemy stacks.
1. Civ specific unit art will now be used for upgrade buttons.
2. New Govannon model by seZereth.
3. Mistform is now an elemental.
4. Immortality will not save an angel sacrificed on the Pyre of the Seraphic.
5. Mulcarn Reborn: Auric can't create 2 Drifas.
6. New blood splatter combat effects by seZereth.
7. Included Alex's OOS fix: http://forums.civfanatics.com/showthread.php?t=310116
8. Fixed an issue that could cause the random good/neutral/evil leaders to spawn as colony leaders.
9. Fixed the Counterfeit event (so that it correctly reqs Runes to pick the 3rd option).
10. Fixed an issue that prevented a city from ever having a negative production modifier (such as a new city under pacifism).
11. Barb units offer less xp than the units of your enemies.
12. Barbarian world units (Orthus, Acheron, etc) will grant xp, even past the 100xp limit.
13. Fixed a WoC error when the AI tried to set a hidden nationality ship to the Assault ai type.
14. Fixed a major AI issue where Ai (or automated) workers were unable to improve a plot if they started the turn in it.
15. Fixed an issue that could cause upgraded units to get bronze and mithril weapons.
16. Fixed an issue where units effected by fear could charge into enemy stacks.