[MOD] GreatPersonMod with RenamerMod

CellKu said:
Patricius, it works perfectly for me :goodjob: and so far I don't think you should change anything (well, that is for the English version). Oh, and it is really beautiful and adds a lot of flavor to the game. :)

One minor thing, though. I can't combine your mod and the "simple great person" mod which adds the type of great person to that person's name if this person is borne in "a far away land" (you know the information given on the left in the beginning of each turn). Is there any possibility to merge both of these mods?

CellKu

Thanks for the feedback CellKu,
I believe that the simple great person mod actually changes the name of the Great Person in Civ4UnitInfos by adding their type to the end of their name...my mod still uses the old names. If you want, you could use the "simple great person mod" and then change all the names of the Great Person art files, in Assets to coorespond with the new file. For example:
Change Albert Einstein to Albert Einstien (Great Scientist)...or whatever the other mod calls him. It has to be exactly the same or it wont work.

Anyway, I hope you understood what I mean in all the blather,
and thank you for your feedback :blush:

Patricius
 
Patricius said:
I believe that the simple great person mod actually changes the name of the Great Person in Civ4UnitInfos by adding their type to the end of their name...my mod still uses the old names. If you want, you could use the "simple great person mod" and then change all the names of the Great Person art files, in Assets to coorespond with the new file. For example:
Change Albert Einstein to Albert Einstien (Great Scientist)...or whatever the other mod calls him. It has to be exactly the same or it wont work.

Anyway, I hope you understood what I mean in all the blather,
and thank you for your feedback :blush:

Patricius
Thanks Patricius! I understand what you mean! :) That should solve it. As soon as I find the time I will start renaming the files... :)
I hope to see more mods from you soon. What about a mod giving a nice message after you have conquered another civ? :) The current message is a bit...small. Not much flavor. It would be nice if your achievement could be emphasized a bit more - similar to what you did with the GPs.
CellKu
 
CellKu said:
Thanks Patricius! I understand what you mean! :) That should solve it. As soon as I find the time I will start renaming the files... :)
I hope to see more mods from you soon. What about a mod giving a nice message after you have conquered another civ? :) The current message is a bit...small. Not much flavor. It would be nice if your achievement could be emphasized a bit more - similar to what you did with the GPs.
CellKu

I might be able to do something like that, thanks for the idea...however it could take me a while to work out...I am not the best at programming.

Patricius
 
Patricius said:
I might be able to do something like that, thanks for the idea...however it could take me a while to work out...I am not the best at programming.

Patricius
Take your time! With the high quality you produce it is worth waiting. :)

CellKu
 
Downloaded and will try it out tonight. Went right to CustomAssets with it, cause it's too good to only opt-in!
 
Just wanted to say that I love the mod. Thanks for the hard work!
 
Patricius said:
Has any one encountered any pink or blank screens after having a Great Person born?

Patricius
So far: no (after I threw out the changes made by the "simple great person"-mod that is), and I had a decent amount of GPs born.

CellKu
 
hello i tried it got a pink pop up on the first great people (and before great prophets didn't have a pop up)

and with all the fixes and the adds attachments it's coming a little bit confusing....which fix is ok?
 
The very first download at the top of the first page is the one which works...I am not sure about the add-on by Rabbit, White but if you are having trouble, I suggest you don't use it.
Please tell me which Great Person (people) didn't have a picture (that is what makes the pink screen), and I should be able to fix you all up, and also make the whole mod a little cleaner.

Sincerely,
Patricius

P.S. We've gotten so few replies that the thread keeps getting pushed very low...so pretty please respond everyonce and a while ;)
 
Hi Guys, I am going to be out of town for a few days, but before I left I worked on merging this mod with Alerum's Unaltered Gameplay Modpack. Hopefully he will see it, and even put it out before I talk to you guys again.

Anyway, Have fun with the mod.

A few possible updates may be in the works that will generally add compatibiliy with other "Greats" and maybe more Gp in general.

ANyways,

Sincerely,
Patricius
 
@Patricius

I love this mod and version 1.6 is part of my Modpack that I have posted. I have a question regarding the art file names. should the .dds file names be matching the <English> names in the CIV4GameTextInfos_GreatPeople.xml file? That is what appears to be the case.

Anyway, I've had a few problems with pink popups and in a moment of shear boredom noticed the following differences between the art file names and the xml reference.

Al-Kwarizmi.dds (s/b Al-Khwarizmi.dds)
Chang-Tzu.dds (s/b Chuang-Tzu.dds)
Charles Augustin de Coulumb.dds (s/b Charles Augustin de Coulomb.dds)
Jacque Cartier.dds (s/b Jacques Cartier.dds)
William T.G. Morton.dds (s/b William T. G. Morton.dds)
Joseph marie Jacquard.dds (s/b Joseph Marie Jacquard.dds) Capitalized middle name, not sure if that would make a difference or not)

Can you tell me if I am on the right track here? Thanks for your help :goodjob:
 
That's right Amra, the XML entries for the english names must match the filenames, or vice versa, not sure how it would work if you used another language in civ. (The python code basically uses the GP's name as part of the path to the file)

Edit: I finished the Great Generals' Portrait pack, if you're using the great general mod together with this one you can download it here.
 
Thanks, Rabbit
 
Patricius, are you going to update your mod to 1.61? I would appreciate that very much! :)

CellKu
 
Hi Guys,
Thanks for the feedback. I just got back in town and I am working to get this updated for 1.61
I will also do a check on all the names so I hope that those pink screens will be a thing of the past.

Sincerely,
Patricius

p.s Thanks Amra for that info, it helps alot.
 
Patricius,

Can you verify a possible bug with version 2.0? After updating, I no longer get any religion movies. I didn't play very far into the game, just headed straight for Buddhism as a test in three different games and each time I would get the religion, I would only get a text message in upper left corner.

I reverted back to version 1.6 of your mod (no other changes) and the religion movies worked fine. :crazyeye:

As I am typing this, I realize that I haven't tested the game with just your mod loaded and no others to see if it may be conflicting with something else in my modpack. I will do so and let you know.
 
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