As far as I have understood Kailric, he is workin on a new version and will upload that, once that version is finished.
ok...i hope it will be soon
ah,now i see that post
As far as I have understood Kailric, he is workin on a new version and will upload that, once that version is finished.
great am downloading now..
First off I am really enjoying the Mod. Since the 1.4 update I can't build a Motte And Bailey.
Thanks for all your hard work!!!
Loaded the 1.4a and I Can't build a Monastery.
On the 1.4a version seems to be a problem with the catapult. Not doing damage against
stone walls and no the bombard option not showing up against wooden walls.
<BuildingInfo>
<Type>BUILDING_STONE_FORTRESS</Type>
<BuildingClass>BUILDINGCLASS_STONE_FORTRESS</BuildingClass>
<SpecialBuildingType>SPECIALBUILDING_WALL</SpecialBuildingType>
<iSpecialBuildingPriority>3</iSpecialBuildingPriority>
<Description>Stone Walls</Description>
<Civilopedia>TXT_KEY_BUILDING_FORTRESS_PEDIA</Civilopedia>
<Strategy>TXT_KEY_BUILDING_FORTRESS_STRATEGY</Strategy>
<ArtDefineTag>ART_DEF_BUILDING_STONE_FORTRESS</ArtDefineTag>
<MovieDefineTag>NONE</MovieDefineTag>
<VictoryPrereq>NONE</VictoryPrereq>
<FreeStartEra>NONE</FreeStartEra>
<MaxStartEra>NONE</MaxStartEra>
<iFreeToCityType>CITYTYPE_CASTLE</iFreeToCityType>
<ProductionTraits/>
<FreePromotion>NONE</FreePromotion>
<bGraphicalOnly>0</bGraphicalOnly>
<bWorksWater>0</bWorksWater>
<bWater>0</bWater>
<bRiver>0</bRiver>
<bCapital>0</bCapital>
<bNeverCapture>0</bNeverCapture>
<bCenterInCity>1</bCenterInCity>
<iAIWeight>0</iAIWeight>
<YieldCosts>
<YieldCost>
<YieldType>YIELD_HAMMERS</YieldType>
<iCost>270</iCost>
</YieldCost>
<YieldCost>
<YieldType>YIELD_TOOLS</YieldType>
<iCost>100</iCost>
</YieldCost>
<YieldCost>
<YieldType>YIELD_STONE</YieldType>
<iCost>100</iCost>
</YieldCost>
</YieldCosts>
<iHurryCostModifier>0</iHurryCostModifier>
<iAdvancedStartCost>-1</iAdvancedStartCost>
<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
<iProfessionOutput>0</iProfessionOutput>
<iMaxWorkers>0</iMaxWorkers>
<iMinAreaSize>-1</iMinAreaSize>
<iConquestProb>150</iConquestProb>
<iCitiesPrereq>0</iCitiesPrereq>
<iTeamsPrereq>0</iTeamsPrereq>
<iLevelPrereq>0</iLevelPrereq>
<iMinLatitude>0</iMinLatitude>
<iMaxLatitude>90</iMaxLatitude>
<iExperience>0</iExperience>
<iFoodKept>0</iFoodKept>
<iHealRateChange>0</iHealRateChange>
<iMilitaryProductionModifier>0</iMilitaryProductionModifier>
<iDefense>150</iDefense>
[COLOR="Red"]<iBombardDefense>50</iBombardDefense>[/COLOR]
I have everything I need to promote nobleman to knights but it never happened.
Also still have not run into any wild animals.
Thanks
Thanks man, great Mod!!