[MOD] Medieval: Conquests

Uh... I never heard of this feature before. Care to say more?

It's only in the latest version (you download it yet?). If you have cheat mode activated (you know how to do that?) then it activates the new key commands. Look in the Hints section of Pedia. There is one more I added at the last is shift-alt-V, makes the AI autoplay up till Max game turns before Conquest begins. You can hold down shift key while AI is autoplaying to make it stops... most times, for some reason it doesn't always work.

To activate cheat mode open up CivilizationIV.int and change the files as so to enable debug features and cheat codes...

This turns on logging so that the game writes messages to a file, MPlog.txt. If your games crashes or you just want to see whats happening you can open this log and it will tell you what was the last things that happend.
; Enable the logging system
LoggingEnabled = 1

; Overwrite old network and message logs
OverwriteLogs = 1

; Enable message logging
MessageLog = 1

; Move along
CheatCode = chipotle
 
That's awesome, orlanth! I have this crazy idea about the Silk Road route by placing the access to the route on the north and or south poles and making it a true land route you have to travel to get to. Instead of poles there would be mountain range and once to that range you could then leave for Silk Road. Then you'd have a land route and a sea route. Just wondering does anyone know of a map that has only one pole?
 
The Vikings were making some pretty good swords by the 10th or 11th century as I recall--maybe this was later. Very pure crucible steel, with inlays (the trade name, amusingly) in different metals. This is info from another History Channel show I think--but maybe it was Nova instead. Those top-technology swords cost a bundle!
I think you mean this one

I don't know the historical state of the parallel development of layered steel swords in Damascus, Japan, and Spain. Anyone? Those swords were superior, and are legendary to this day.

A comparison between a long sword and a katana
It should be noted that they aren't even using the katana correctly. Moving the body at the same time as slashing gives a much greater blow. A katana can't be used like other swords. It's unique.

The Vikings were said to attack monasteries because they accumulated gold and other wealth--they offered the best pickings.
I heard that as well... in school. However I think it's pure speculation because the vikings never told us why they attacked.

On my mothers side we are Danish. My great, great, great grandfather Fredrick Nelson Anderson, was born in 1822 in Copenhagen Denmark. I would love to see how far back we could trace it from there.
You are in luck. Denmark started early with both church records (birth, marriage etc) consensuses and stuff like that. As unlikely as it sounds, the majority of the records has survived and you can look up stuff like that. In fact the Danish records are so unusually well preserved that they are used by researchers from many countries to make statistics of say the amount of childbirths within 6 months after the parents married from 1800 to 1850.

What is not so lucky is that he is from a major city. Had he been from a town with 500 people then it would be possible to go through the entire list manually.

You should be aware that the US changed people's names when they arrived to make them American. His name in the Danish records would be similar sounding, but spelled differently.

A quick search in the 1834 consensus in Copenhagen didn't find that particular name, but it did find some candidates:
Frederik Emil Eduard Nielsen, age 12. Son of carpenter Rasmus Nielsen wife Else Marie Friis.
Klerkegade 429

Frederik Nielsen, age 11. Son of Wheelwright and blacksmith Christian Nielsen and wife Johane Marie Nielsen.
Lille Strandstræde 63

Frederik Julius Emiel Nielsen, age 11. Son of worker Peter Nielsen and wife Ane Sophie Dorthea Ibsen.
Store Kongensgade 271
 
Can't wait to watch those sword videos all the way through. Thanks for checking into the Danish records. That's awesome info! It may have been Nelsen Frederick, I'll have to check with mom. The story goes he was in the military engaged to a lady. She came down sick and the military would not let him out to go see her. She ended up dieing! He was so upset that he went AWOL and caught a boat to America. So, when you look at it that way, I would not be here if not for love :)

You can call me, Mr. Anderson. (from Matrix):scan:
 
Thanks for checking into the Danish records. That's awesome info! It may have been Nelsen Frederick, I'll have to check with mom. The story goes he was in the military engaged to a lady. She came down sick and the military would not let him out to go see her. She ended up dieing! He was so upset that he went AWOL and caught a boat to America.
That's a huge load of info for record searching. I joined the army, he went AWOL, he left the country and he arrived in the US, presumably all in the early 1840's. Dig up what you can about him and he will be found. The more info the better because you never know how to cross info to gather something else, which could be useful. Also verifying the name would be a good place to start.

He should have married her or made her pregnant. Both cases would be serious enough to make the army allow him to go see her. This adds the info that he is an assumed bachelor.

So, when you look at it that way, I would not be here if not for love :)
Isn't that the usual way to get offspring :lol:
 
OK, so the video says that the Uhlfberht Viking sword was produced only in the ninth and tenth centuries, even earlier than I remembered. Ninghtinggale, when was the laminated sword developed in Japan, do you know? Damascus? And what was the date of the first Viking attack on England?

It sounds as though the crucible steel used in the Uhlfberht sword was purer and better than the steel the Japanese and Arabs had. Wikipedia doesn't tell us when the laminating process started in Japan.

Wikipedia says "A research team in Germany published a report in 2006 revealing nanowires and carbon nanotubes in a blade forged from Damascus steel."
 
I've been continuously upgrading my strategy guide, and I did fix one godawful formatting error, but none of you have commented. Is it that bad?

(Yes, but we were too embarrassed to tell you, Nightingale will say. Yah, Nightingale, your avatar is misspelled and your mother dresses you funny! :) )
 
It would be nice if, when you change a unit's profession, the unit would automatically displace a less productive untrained worker, so that you wouldn't have to allatime open the settlement screen. The game does this when it "helps" you by rearranging your town workers, whether or not you have "locked" your field workers in place. It does it badly, too.
 
Ninghtinggale, when was the laminated sword developed in Japan, do you know?
I recall something about the 13th century, but you could try wikipedia.
Also I have seen a picture of a 900 year old katana, but it could be mislabeled.

Damascus?
No idea.

And what was the date of the first Viking attack on England?
5 penalty points to you for not reading the thread correctly. I already wrote that in post 412.
The answer is 793.

It sounds as though the crucible steel used in the Uhlfberht sword was purer and better than the steel the Japanese and Arabs had.
It's the other way around. The Japanese steel is the most pure steel ever used in swords. This is partly due to the iron ore (volcanic sand) they use. This produces steel more pure than the steel used today and they actually produce some for special use. The more pure the blade, the sharper it is. The sharper the surgeon tools are, the smaller the scar will become, which is why some surgeon tools are made with steel produced this way.

Another part is the swordsmith's work where the metal is heated, bend, hammered flat, repeat. This process is well known for getting rid of impurities and have been used in Europe as well. However only the Japanese were patient enough to hammer on the same steel for as long as they did (I can't remember offhand how long they did it). The 2nd video talks about this 29 minutes into the video.
 
However only the Japanese were patient enough to hammer on the same steel for as long as they did (I can't remember offhand how long they did it). The 2nd video talks about this 29 minutes into the video.

Wikipedia says "This process, called the shita-kitae, is repeated from 8 to as many as 16 times. After 20 foldings, (220, or about a million individual layers), there is too much diffusion in the carbon content, the steel becomes almost homogenous in this respect, and the act of folding no longer gives any benefit to the steel. http://en.wikipedia.org/wiki/Japanese_swordsmithing.

It's not clear to me when the Japanese started making better steel. I think the steel used in the Uhlfbehrt blade used by a few Vikings was better for the time, due to the forging technique.

You will not be surprised to learn that I happen to be a nut-job about the cutting tools I use. I dumped all my "high-carbon stainless" chefs' knives (e.g. Wusthof) long ago and replaced them with pure carbon steel knives from France, where they still know how to sharpen a knife but haven't learned how to market to stupid people. First these carbon steel knives' polish goes dull, then they rust, true, but who the heck cares?

I have also used laminated stencil-makers' knives from Japan (only two layers.) They are sharp as hell, but the carbon steel edge breaks if you look at them crosseyed. Carbon steel rules, especially in lamination. Some of the secrets are said to have been lost. I sharpen, when I have the extreme patience required, with a final 3,000-grit waterstone.

I've been buying cheap disposable stainless scalpels for utility knives. They're pretty sharp, although I could do better; they're 10 or 20 cents apiece and far better than X-Acto knives, which are very coarsely ground.

As I get older, though, I get lazier. Too much work to polish knives!
 
This is not what Wikipedia says; in fact it says the opposite (but it doesn't identify precise dates for it's comment.) What's your authority for this statement. ;)
Now I have to think because I forgot the source of this statement. There are two parts of the purity here: the purity of the steel when smelted and when forged into a sword. Clearly it isn't the same as the sword smith gets rid of slag. I'm pretty sure the statement is aimed at the finished sword. Wikipedia states that the impurities are in the smelted metal, but a brief look didn't reveal anything about impurities in the finished sword.

Wikipedia says "This process, called the shita-kitae, is repeated from 8 to as many as 16 times. After 20 foldings, (220, or about a million individual layers), there is too much diffusion in the carbon content, the steel becomes almost homogenous in this respect, and the act of folding no longer gives any benefit to the steel.
I was under the impression that this process is repeated over and over before they actually start to mix and make layers.

It's not clear to me when the Japanese started making better steel. I think the steel used in the Uhlfbehrt blade used by a few Vikings was better for the time, due to the forging technique.
It's not clear for anybody either. The katana is one of those things which just appears out of nowhere and the first found appears not to be the first. In other words the date is unknown. I think the first positive identification is from the 13th century, but I'm not sure.

First these carbon steel knives' polish goes dull, then they rust, true, but who the heck cares?
If they are proper made, then it should be possible to grind them to get rid of the rust. At least that's my experience with rust elsewhere.

If we could go a bit back to the original topic. M:C 2 is released and I tried it. Am I the only one who finds it to be the slowest responding interface in any MOD? It's no fun to press a key and then have to wait for the action to even start. Clearly I need to dig deep into this to make it as responsive as we are used to from other MODs. The wait between turns doesn't look too bad though. This mean the slowdown is a different kind than what I found in RaRE and there will most likely not be a copy paste solution.

The game itself appears really nice. However I didn't get that far into it as I kept getting annoyed with the jerky interface.
 
I've been continuously upgrading my strategy guide, and I did fix one godawful formatting error, but none of you have commented. Is it that bad?

Well, I clicked the link in that post you made one page back but it didn't work. I sent you a PM about it?


Isn't that the usual way to get offspring :lol:

True that, but not every one came to America because they where ticked at their government for not letting them go see their dieing fiance.

I got a CTD just after barbarians took one of my settlements
Could you post the saved game? Was the settlement destroyed when they took it as yeah, if a barbarian takes a city it will cause all kinds of problems. I remember this happening before, what I can't remember is if I fixed it or not. Obviously not:crazyeye:

But you win the first "Bug Smasher Elite" award and gain a star (see first post).

It would be nice if, when you change a unit's profession, the unit would automatically displace a less productive untrained worker, so that you wouldn't have to allatime open the settlement screen. The game does this when it "helps" you by rearranging your town workers, whether or not you have "locked" your field workers in place. It does it badly, too.

Yes, that is aggravating. I'll have to look into tihs. Also, I added the ability to click on Peddlers in the City Transports screen and change their profession. I'll also add the ability to click on Units in the City Garrison Screen and change their Professions at some point as well. This is so you can create Peddlers from the City Screen and then load goods.

If we could go a bit back to the original topic. M:C 2 is released and I tried it. Am I the only one who finds it to be the slowest responding interface in any MOD? It's no fun to press a key and then have to wait for the action to even start. Clearly I need to dig deep into this to make it as responsive as we are used to from other MODs. The wait between turns doesn't look too bad though. This mean the slowdown is a different kind than what I found in RaRE and there will most likely not be a copy paste solution.

The game itself appears really nice. However I didn't get that far into it as I kept getting annoyed with the jerky interface.

This is good info about the swords though, keep talking. I thought it would be cool if your working units could "stumble" upon hidden techs like Katana Blades that are unique techs and they give your Civ a slight bonus.

What part of the interface is slow response? All of it or the city screen. I found the city screen to lag at certain points but haven't really noticed much at the start of the game. The end game has some long wait times though. But yeah, let's speed this baby up!
 
Well, I clicked the link in that post you made one page back but it didn't work. I sent you a PM about it.

True, that! I am having a problem with the server where uploads create a blank page, then die. I am working with my host company now, on this issue. Their server ran out of space, and they're fixing this.

Try again in a while. I'll post again when it's working.
 
Got a situation in v.2 where the game won't let me put a serf in a schoolhouse.
A deer conquered my settlement. When my worker tried to kill the deer, the game asked me if I wanted to go to war with Barbarian, then crashed.
Now a black bear killed everyone in another village. Again, when I attacked the bear and took the settlement back, the game crashed.

EDIT: Yes, the town pop. limit was why the serf couldn't go to school.
 
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