That should be more or less simple, maybe some DLL functions need to be exported to python, but I think I can do it.Crime should have a minor effect on local instability
Revolts creating entirely new civs should be rare
If a rebellion happens in captured cities, and the original owner isnt at war with the current owner, spawn a splinter civ of the original owner rather than a new civ
Capital cities shouldnt ever ask to form new civs (splinter civ still ok)
Settlements shouldnt form new civs either (splinter civ still ok; also homeland rebellion if its a captured city)
I know I played a mod that has such a popup... I think it was LoR or ROM. But I'm not familiar with the player switching thing.It seems as if there is some sort of auto-switch to another civ when you're wiped out - would like to post a popup option instead, or at the very least suppress this function entirely
EDIT:
The problem is that the Kuriotates just have one leader. Maybe you want to borrow some from other mods?Revolts creating entirely new civs should be rare
Settlements shouldnt form new civs either (splinter civ still ok; also homeland rebellion if its a captured city)