CanuckErrant
Chieftain
- Joined
- Jan 17, 2006
- Messages
- 14
Sorry, but could you make the download link more obvious? It's easy to miss in the deluge of text. ¬¬;
charleswatkins said:When I load the mod, I get a Python error on CvEventinterface. What should I do about it?
Mylon said:I'm glad to see some people enjoyed my mod after I had gotten frustrated with it all and left for a while. I think my mod was a failure (from a design perspective) due to a lack of a clear vision. I had a good idea of what I was doing when I started, but I got lost on the way.
I've been playing a certain MoO3 mod (Tropical flavor, if anyone's curious), and it has been inspiring me to pick back up Civ4 modding, though starting (mostly) from scratch with a clearer vision. Replacing the economy with a GDP model which is taxed, replacing (most) buildings with a more abstract concept of infrastructure, and modding the AI to accept these changes.
I am also tempted to break resources down into discrete units that are "harvested" from their source point and then dispersed in the same way that my old mod distributed culture, but that leads down a dark path where I could easily get lost again.
Mylon said:I think my mod was a failure (from a design perspective) due to a lack of a clear vision. I had a good idea of what I was doing when I started, but I got lost on the way.
is this compatible with Civ 4: BtS?