Dearmad said:
Yes, you can apply it safely.
Hey I'm not pillaging... I emailed him. And I only wanted the pedia structure he pillaged from others. LOL.
Hehe, I was just jesting. If you ask me, all modders should allow anyone to use their work, as long as credit is given and the mod is released for free.
I think there are enough resource and other things right now to the game... While my mod appears to have a lot of changes, only about 4 of them are big changes, the rest are little, minor tweaky things. The core to my mod, as I see it is:
* Longer eras so you can enjoy the time passing.
Done well.
+ cool down the overall economy
Yes, the economy is slower, but the war-part of it is faster. Your mod is more ... aggressive I might say. Not a bad thing.
# postpone certain advances (villages, for example)
# lower budget gains (banks and markets)
# terrain is harder to work with (jungles)
# less occurance of resources overall (not enough for everyone)
Oh, yes, I felt that. Even if the time scale of my game last night was wonky, due to me selecting epic instead of new balance, I felt the "pain" for grabbing ressources. I warred my neighbour in 6100 bc lol! To get some stone for my wonder factories, and some iron. A sweet catch
o Grant player some controls to combat the slowdowns
+ greater civic affects
+ slightly longer golden ages
+ etc
Slow downs? What slow downs? Didn't you just say you wanted the slowing down to happen? The real slow down IMO is the late game. Of all eras I really don't like the modern era. Boring and always this "curtains down anytime now, can't be bothered" feeling over it.
Anyways I think you're doing a very nice job. Im going to try and fit the rebellion AI mod into yours, so that one can experience emerging new civs over the course of the game, and have some rebellions to fight during times of turmoil
I think that I liked sevomod because it really did a lot of changes to vanilla Civ4. Perhaps not all of those changes were needed, or even good. But I do miss the planting trees one to purdy up my later game cities. Its like 180mb, lots of extra civs and too many new traits, UU. But it had those ressources, and I like that, if just for the sake of variety.
So, gonna give us lumber mills for jungle? Puh-lease?
EDIT. I just installed 2.3 on top of 2.2a, and to my delight, the year counter changed from 5400bc to 200 AD, reflecting the changes you made to epic game length
