[MOD] Realism:The Third Resurrection

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Putin didn't allow us to make a T-90. ;)

No its just because no one made a T-90 in the Unit-Graphics Forum. We depend on unit designers before we can implement any new units.

Since the team got bigger, we progress now a lot faster. A lot of stuff have been fixed and implemented meanwhile, even some of the recent suggestions.

We have many self made solutions that were not published before as Mod Component and many of the Mod components we have merged into ours have been improved. The New mod would be really great. I am really looking forward to play it by myself. :)

I have now to tease 12Monkey a bit how far he got with the last 2 Mod components...

Houman
 
Hmmm I don't know. The slave is already implemented. The Skirmisher doesn't look so much different. The African-Phalanx looks just funny.

Only two units are good. The naked horse man and the egyptian workers.

The egyption worker might come in but the naked horse man with turban would have been great for early horse man. Unfortunatelly we don't have any early horse man in game since it starts straight away with cataphtracts, that were quite advanced and powerful cavalry of early middle age/end of classical era.

We might need some sort of general early horse men and these could be a UU for Arabia and Mali.
 
agreed but that is one step to getting ethnicity to many early units...really though too many are european...question did you add the new samurai units...knight samurai etc..
 
SPartan, Thanks a lot.

Most of them look good enough to get in. (Someof them are fake, like Javelin Phalanx etc. ;)

We are looking for a horseman that comes after chariots. Chariots were invented before horse riding.

HOumie
 
what horsemen come after chariots..isnt it historically heavy horses and horse archers?


from wikipedia

A horse archer (or horsed archer, mounted archer) is a cavalryman armed with a bow. Because using a bow requires a horseman to let go of the reins with both hands, horse archers need superb equestrian skills. Horse archery is typically associated with equestrian nomads of the Eurasian steppe. Peoples known to have employed horse archers include the Scythians, Sarmatians, Parthians, Huns, Mongols, Turks, Armenians and Bulgars. In Japan mounted archery is called Yabusame.

Horse archery is the earliest form of cavalry altogether. The Iron Age horse was not strong enough to bear an armoured rider, little larger than modern ponies. Horse archers replace the Bronze Age chariot which allowed mobile attacks even with horses too small to bear a man. Other light cavalry saw only limited use in Classical Antiquity (the Roman Equites), and heavy cavalry was introduced only in Sassanid times (3rd or 4th century).
 
Houman said:
SPartan, Thanks a lot.

Most of them look good enough to get in. (Someof them are fake, like Javelin Phalanx etc. ;)

We are looking for a horseman that comes after chariots. Chariots were invented before horse riding.

HOumie

Houman

I couldn't find any thread regarding horseman that appeared after chariots. But, researching, I found two units that could be the ones you were looking for since they appeared after chariots:

Equites - Originally a Roman Unit - Men who could afford the expense of maintaining a horse in addition to arms and armor heavier than those of the common legions.
There's not much more info about this early horseman, so I can't tell how he performed in battle. But by the description he can be considered as an early version of heavy cavalry since he had better armament and armor than legions.

Cuirassiers - Mounted cavalry equipped with armor and firearms. They were the successors of the medieval armored knights.
The first cuirassiers weren't very different from the medieval knights. They wore full-body armor, and the only items of equipment which differentiated them from knights were leather riding boots and the use of wheel-lock pistols, in addition to lances and swords.


Can this be helpful?
 
arent the equites grouped into one unit..roman cavalry
im not sure though
or is the cataphract representive of the mounted units in 3rd 4th century?

mounted units so far are

chariots
horse archers,cataphracts
knight
gunpowder cavalry
 
@houman and team

the submarines should be better because although they are invisible...there are like half the modern ships that can see them...the submarines strength is not all that good and will be badly damaged attacking a transport and will lose against a battleship

an easy way to fix this is to have the submarines in the game have bonuses against battleships and transports...more complicated way would be having torpedeos:D then they can have a more realistic effect in naval warfare
 
The Equites, it is said, were the first horsemen, because the ancient armies needed cavalry, and the horsemen usually belonged to the highest classes, because no one else could afford a horse. Consequently, it was prestigious to own and ride a horse.
The Equestrians were considered as a military and political group.

As you said, Spartan, the Equites can be grouped in the Roman Cavalry, although I think they can be used as a new unit just to match up against chariots.

As for the cataphracts, history shows the first units around the 3rd and 2nd centuries BC.
A cataphract was a heavily armed and heavily armoured greek horseman/cavalry.

Comparing the two units I could say the equites are a bit "older" than the cataphracts just because they began to be considered as a prestigious class of men that could afford a horse and some heavy weapons and armor.
On the other side, cataphracts were already a well established branch of cavalry.

Great discussions we're having here! ;)
 
they were mostly used for recon though and prestige, right? not really in battle

for the sake of balance what would their strength be and
they would have to be avaible before horse riding

how should the unit look, simliar to cataphract?

i concur grreat discussions:)
 
Spartan117 said:
@houman and team

the submarines should be better because although they are invisible...there are like half the modern ships that can see them...the submarines strength is not all that good and will be badly damaged attacking a transport and will lose against a battleship

an easy way to fix this is to have the submarines in the game have bonuses against battleships and transports...more complicated way would be having torpedeos:D then they can have a more realistic effect in naval warfare

Amen to this Spartan. Submarines should be able to attack Transports, Battle Ships, Carriers, Cruisers (except AEGIS) with just about inpunity. These ships by themselves have no ASW capability. That is what destroyer and ASW aircraft were designed for. I suggest the following:

For older submarines:
+100% against any type transport
+75 % vs Battleship, Carrier, Cruiser (except Aegis).

For SSN:
+150% against any type transport
+100% against any other warship except Aegis.

A submarines bane is ASW aircraft. These aircraft should be +50% vs submarine if they can locate it.

Just remember. The British Navy neutralized the entire Argentine Navy in Faulklands War with two older SSN. They had nothing that could touch the subs and the subs could sink anything the Argentine's had. ie The Argentine Cruiser Belgrado (sp?). I believe it was their flagship.

One modern SSN could raise havoc in major shipping lanes it there was not ASW patrols.
 
In addition to above.

Any nuclear powered ship or sub should be VERY VERY expensive. You don't put these in harms way except with good planning and need. You should be able to build about 4 diesel electric subs for cost of one SSN and about three smaller carriers instead of one nuclear carrier CVN. A Nuclear carrier should be faster and carry more aircraft though.
 
Houman said:
@Spartan

Planned Units:
4 Modern Tanks (T72 etc)
Ethnical Settlers
Ethnical Warriors
New Immortal Unit (If Rabbit White can finish it in time)
WW2 Land Transporter
and more

;)

i dont find where in the units forum this is but this WW2 landtransporter is really good.. is this the one that will be included in the mod?armored car

http://maxriga.civfanatics.ru/Units.htm

look at these units..great general, spanish guy, french guy

http://forums.civfanatics.com/showthread.php?t=171712

german goth cavalary
http://forums.civfanatics.com/showthread.php?t=171263
 
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