Houman
TR Team Leader
- Joined
- Jan 24, 2002
- Messages
- 1,083
Alright, the progress is quite good.
However we need to set a list for the coming release. Otherwise the list will get longer everyday and we will never release it. hehe
Thanks for the Excel file guys. I am analizing it at this moment.
I will get rid of Muskets and replace it by Black powder.
Black powder needs to be generated of course:
Black powder is a mixture of saltpetre, sulphur and charcoal with a ratio (by weight) of approximately 15:3:2 respectively.
As you see is Sulphur and Charcoal very low and unimportant compared to Saltpeter. I just rename our Sulphur to Saltpeter.
- Armorers needs Steel, that has to be produced by one Blacksmith in whole nation. Steel is made of Iron + Charcoal.
With Steel and Armorer Building we can build better Melee, Archery and Mounted units.
- The first Musketmen need Blackpowder and Iron. In Order to make Blackpowder we would need Saltpeter and Charcoal. The later Units need a Armament-Factory that processes the Blackpowder and Steel into a new ressource.
- Armored Units need beside Armaments also oil.
- Modern Units need Modern Arms that can be build in a Arm Factory. Later Modern Units need beside Armaments also Oil.
- Nuclear Submarine and Carrier require Modern Arms and nuclear reactor.
Do I understand you guys right, that we would need a Tech Building to produce certain Units and another Tech Building as producer of new ressources?
I need soem sleep now...
Good NIght
Houman
However we need to set a list for the coming release. Otherwise the list will get longer everyday and we will never release it. hehe

Thanks for the Excel file guys. I am analizing it at this moment.
I will get rid of Muskets and replace it by Black powder.
Black powder needs to be generated of course:
Black powder is a mixture of saltpetre, sulphur and charcoal with a ratio (by weight) of approximately 15:3:2 respectively.
As you see is Sulphur and Charcoal very low and unimportant compared to Saltpeter. I just rename our Sulphur to Saltpeter.
- Armorers needs Steel, that has to be produced by one Blacksmith in whole nation. Steel is made of Iron + Charcoal.
With Steel and Armorer Building we can build better Melee, Archery and Mounted units.
- The first Musketmen need Blackpowder and Iron. In Order to make Blackpowder we would need Saltpeter and Charcoal. The later Units need a Armament-Factory that processes the Blackpowder and Steel into a new ressource.
- Armored Units need beside Armaments also oil.
- Modern Units need Modern Arms that can be build in a Arm Factory. Later Modern Units need beside Armaments also Oil.
- Nuclear Submarine and Carrier require Modern Arms and nuclear reactor.
Do I understand you guys right, that we would need a Tech Building to produce certain Units and another Tech Building as producer of new ressources?
I need soem sleep now...
Good NIght
Houman

You might want to correct this in your MapRealism thread.
), expand the sprawl of the cities across the map (my favorite), and remove the clouds.