Houman
TR Team Leader
- Joined
- Jan 24, 2002
- Messages
- 1,083
OK Guys, We have to fix the Assassin anyway, meanwhile I would be happy if Mexico's daughter would leave him alone, so he could send his draft to us.
Meanwhile we have made a change we are not sure how you would like it. So we ask you about it:
We have nerfed and buffed at the same time the Militaristic Trait.
At this time it was a bit tough. The Militaristic Trait had already Combat 1 for most their units and needed just to kill one unit to gain 3 experience and move on to next level of promotion. In Other word they were closer to upper promotions.
My Solution to this problem was to make another promotion that is being given to the Militaristic Trait units called Militaristic promotion. This promition gives 10% combat bonus OR 5% combat + 5% City Attack (We haven't deceided yet).
It might seem to not have changed much, however the next promotion is Combat I like any other unit in the game rather than the Tier 2 promotion. In other words they are now nerfed a bit.
However since we would like to re-introduce the green Avatar hero promotion again, I suggested giving all units a chance of 5% to become Heros, while giving Militaristic Trait units a chance of 7.1% to become heros. With this higher chance they would be buffed again. This might give it a bit more balance.
Nightravn disputes however this might be too much of nerf for them and the militaristic trait would become too weak. He suggested two ways to improve this:
1) Giving instead of a free promotion to Militaristic trait --> free experience. (To be honest I don't know yet how this could be possible through XML, any idea?)
2) Setting the Hero chances for Militaristic trait to 10% from 7.1%.
We thought we discuss this matter with the community directly.
Thank you for comments
Your Team
Meanwhile we have made a change we are not sure how you would like it. So we ask you about it:
We have nerfed and buffed at the same time the Militaristic Trait.
At this time it was a bit tough. The Militaristic Trait had already Combat 1 for most their units and needed just to kill one unit to gain 3 experience and move on to next level of promotion. In Other word they were closer to upper promotions.
My Solution to this problem was to make another promotion that is being given to the Militaristic Trait units called Militaristic promotion. This promition gives 10% combat bonus OR 5% combat + 5% City Attack (We haven't deceided yet).
It might seem to not have changed much, however the next promotion is Combat I like any other unit in the game rather than the Tier 2 promotion. In other words they are now nerfed a bit.
However since we would like to re-introduce the green Avatar hero promotion again, I suggested giving all units a chance of 5% to become Heros, while giving Militaristic Trait units a chance of 7.1% to become heros. With this higher chance they would be buffed again. This might give it a bit more balance.
Nightravn disputes however this might be too much of nerf for them and the militaristic trait would become too weak. He suggested two ways to improve this:
1) Giving instead of a free promotion to Militaristic trait --> free experience. (To be honest I don't know yet how this could be possible through XML, any idea?)
2) Setting the Hero chances for Militaristic trait to 10% from 7.1%.
We thought we discuss this matter with the community directly.
Thank you for comments
Your Team