TAfirehawk
WoC Team Manager
bergrar said:sorry to bother again but i need to understand what i am doing wrong.
i have a comp pentium D 3.6 dual with 8giga ram and 2 geforce 6600 with 512 mega in sly control,is a good game comp at my advice, but when i play visa mod and i will be around 15 century the game begins to slow a lot and when i arrive 1700 1800 i have to wait more then a minute for a turn sometime even 2 or 3 min .
that's make me really sad becouse i never will see the xx century with this mod in my comp
i am using a large map that is not so big because the comp generates a lot of water but all becomes so slow, i removed antiliasing and use medium quality for graphic and i don't select any option to improve it.
I had the same problem with some other mods, but many run fine without no waiting timee ven with huge maps and 24 civs in xx century.
I will like to understand why all become so slow, is becouse the mod works with a corrected python code? or because there are too many xml corrected?
A last question for viewers any1 has a visa earth map to share please, or there is something that i could correct with pspad with not 30 days of work?
thx for any hint or advice
All I can say it has been repeated many times....
Warlords itself has slowdown problem and with ViSa being a 700+ MB modpack it just amplifies it...like the MAF.