maxbjr
Warlord
- Joined
- Aug 29, 2006
- Messages
- 130
Playing visa ver 2.0, love the mod. Two things I've noticed so far:
1) Great Statesman & Doctor screen shows up in pink, not critical, I'm sure you'll fix that at some laster point.
2) Techs do seem to come very fast, I'm playing normal speed, large map, 16 Civs. At 1700 I'm building Broadway, have railroads since 1660, & since 1685 my destroyers have been patroling my coastlines. None of the AI civs have units much more advanced then maceman, knights and cats. I haven't upgraded my ground forces yet since in about 5 to 8 turns I should be able to upgrade them all to inf or cav. I don't mind having a bit of a tech lead but this is somewhat overpowering.
1) Great Statesman & Doctor screen shows up in pink, not critical, I'm sure you'll fix that at some laster point.
2) Techs do seem to come very fast, I'm playing normal speed, large map, 16 Civs. At 1700 I'm building Broadway, have railroads since 1660, & since 1685 my destroyers have been patroling my coastlines. None of the AI civs have units much more advanced then maceman, knights and cats. I haven't upgraded my ground forces yet since in about 5 to 8 turns I should be able to upgrade them all to inf or cav. I don't mind having a bit of a tech lead but this is somewhat overpowering.
