kristopherb
Protective/Charismatic
To much infomation in to littles posts this should be stickied in the creation and customization forum.


To much infomation in to littles posts this should be stickied in the creation and customization forum.
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Yeah, I will probably move this thread into the guides forum once BtS releases.
I'm currently making a Star Trek total conversion mod; what would be the best way to convert it to BTS? I have already done the civilizations, leaders, techs, and buildings (everything but the civs got very tedious) and I don't want to start again from scratch. How would I do this, as I can't expect help from anyone as there has been very little community interest so far.
But I was randomly wondering if there is a way to give the same unit a different name depending on the civ similar to how it's done with the art define?
BtS is fast. One of the things Firaxis did to speed up the game was implement a PythonCallbackDefines.xml file. That file has entries for many CPU intensive python functions such as the following:
I know it seems odd considering how much information we just released, but I am still under NDA. I got approval from Firaxis to release these technical specs to give modders some help getting started (and serve as a reference once BtS releases). But I can't answer questions about what gameplay stuff is in BtS, you will have to check out screenshots and press releases for that.