The Kings Raven
Chieftain
- Joined
- Aug 28, 2016
- Messages
- 22
The mods I plan to make are
A Fundamentalism government type. They'll get a bonus to spying against cities with at least one pop of their religion and a legacy bonus that increases yields from pillaging. 4 military, 2 diplomatic, 2 wildcard
A Donald Trump alternative leader for America. I'm not attempting to make a serious or balanced mod - I just thought this one might be fun. He'd gain extra policies when using an outdated government type to represent trump's outdated values. Industrial districts would get bonus production from adjacent districts and increase the appeal of neighbouring tiles "I will be the best jobs president". Finally his unique improvement, The Wall, blocks movement by rival religious units.
An Israel Civ mod. This civ is designed to play tall but with a core mechanic of a diaspora (of sorts, obviously the mechanic will not require them to be invaded) that lets them claim tiles outside their borders and use them boost their primary cities.
A Fundamentalism government type. They'll get a bonus to spying against cities with at least one pop of their religion and a legacy bonus that increases yields from pillaging. 4 military, 2 diplomatic, 2 wildcard
A Donald Trump alternative leader for America. I'm not attempting to make a serious or balanced mod - I just thought this one might be fun. He'd gain extra policies when using an outdated government type to represent trump's outdated values. Industrial districts would get bonus production from adjacent districts and increase the appeal of neighbouring tiles "I will be the best jobs president". Finally his unique improvement, The Wall, blocks movement by rival religious units.
An Israel Civ mod. This civ is designed to play tall but with a core mechanic of a diaspora (of sorts, obviously the mechanic will not require them to be invaded) that lets them claim tiles outside their borders and use them boost their primary cities.