Modern Alliances

Perfection takes time I do believe this is going to be up there with not just the best Civ 4 mods but best mods for Civ the series.:goodjob:

Wow thanks, quite a compliment:D
I really like the city states thing, Ill be having between 10-20 city states within a month on the mod (as soon as its fixed)
 
Great News!!
It has been fixed, I removed all the pythons and copy and pasted all the XML and art, heres the pros and cons of me doing this
Bad:
No more revolutions, unique civ names etc
No more when you kill a deer, deer resourse pops up

Good:
Game no longer crashes:D
Before pythong blocked me from adding scenarios and relgions
Next update religions will be added
Next update, ill add scenarios like my 2011 one
Since i cut it down over 80 Mb its is MUCH faster!!
 
Great News!!
It has been fixed, I removed all the pythons and copy and pasted all the XML and art, heres the pros and cons of me doing this
Bad:
No more revolutions, unique civ names etc
No more when you kill a deer, deer resourse pops up

Good:
Game no longer crashes:D
Before pythong blocked me from adding scenarios and relgions
Next update religions will be added
Next update, ill add scenarios like my 2011 one
Since i cut it down over 80 Mb its is MUCH faster!!

good work! :goodjob: i'll redownload it and start work on those LHs again.
 
I don't know if you have seen it yet, but I made an Indonesian Module some time ago. My guess is that you used the CivGold one (haven't downloaded yet, as the network here is far to slow), but I think you might like to have a look at it.

Yeah i did use the Civ Gold one, and no offence to civ gold, but yours blows it away, ill probably put ur indonesia mod in update C, Thanks!
 
Could be cool ;)

Ive completed the americas, africa and europe, there are the countries i plan on having:
Canada
US
Mexico
Cuba
Colombia
Venezuela
Peru
Brazil
Argentina
Chile
South Africa
Nigeria
Morocco
Libya
Egypt
Israel
Saudi Arabia
Iran
Iraq
Turkey
Greece
Romania
Poland
Germany
Netherlands
Italy
France
Spain
Portugal
Ireland
UK
Denmark
Sweden
Norway
Finland
Russia
Kazakhstan
Pakistan
Afghanistan
India
Thailand
Vietnam
China
Mongolia
Japan
Philipines
Indonesia
New Zealand
Australia
And Minor Nations

(North Korea will be the only barbarian cities so basically they r their own nation)

Any thing i should change?? any suggestions?

Also from this, with some xml and worldbuilder changes, i can make alot of modern scenarios, any ideas/suggestions?
 
What about giving North Korea an ICBM? Would be kind of realistic :p

Only problem is cuz they are barbarian, they might strike any1 within hte first turn. Sort of unrealistic dont ya think? Plus theres only proof they are testing them, no proof they have a working one. Ill possibly put it in, thanks for the suggestion:goodjob:
 
Love the 2011 scenario idea, heres a couple ones i would suggest doing
WW1
WW2
Cold war
Iran/Iraq War
and use ur zombie civ to make a zombiescenario

New to the forum, keep updating, favorite mod so far by far:goodjob:
 
Love the 2011 scenario idea, heres a couple ones i would suggest doing
WW1
WW2
Cold war
Iran/Iraq War
and use ur zombie civ to make a zombiescenario

New to the forum, keep updating, favorite mod so far by far:goodjob:

2011 scenario takes alot of time to do, im not even finished placing the 49 civs, then i need to do minor nations, then i need to do LH and civics, I want it accurate so it might take a good 3/4 more days:mad: ill release it as soon as possible
For your suggestions:
I plan on doing all of those, ill probably do two or three for both of the WWs since changeing a year by a bit only requires a couple worldbiulder edits

Also i plan on doing a couple really ancient ones. see how the world ends up when you start with the civs that were in existance in 3000BC or 2500BC
 
I do myself create scenarios and have one 1200 AD (just before the Mongol Invasion) in the works right now and have created two others already. I could maybe update them to your mod?

Absolutely!! I would love for you to do that, what are the other two scenarios?? That would be great if that could happen:goodjob: Heres what you need to change to change in the xml to make it compatible:
*Assuming its already 50 civ compatible
*LeaderType=Leader_ (change that to a leader i have)
*Civtype=CIVILIZATION_ (change that to a civ i have)
*Civicoption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_ (Change that to one of the existing government civics i have in my game, most of the civs at that time would be chiefdom or monarchy)
*Add Civicoption=CIVICOPTION_LANGUAGE, Civic=CIVIC_ (Pick a language, mongolian is a chocie:D)
*Victory=VICTORY_ULTIMATE (thats the only victory option i have so have it that way)
*world size=WORLDSIZE_LARGE (it wont effect the game but just change it so its a a size i have in my game

**Do not change difficulties or speed of the game, (but please have them all noble) those are being removed from the mod as they cause trobles with culture**

Thanks:goodjob:
 
I'll do my best then. The other scenarios are a 500 AD and a 750 AD. I'm thinking of a 600 AD too, just to symbolize the rise of Islam. The other scenarios symbolise the Start of the Byzantines and different Barbarian Invasions of Europe (500 AD) and Islam at the height of their power (750 AD). 1200 will be mainly the Mongol Invasions (with China being a minor nation, only there for Mongolia to conquer)

This will be a great addition to the mod:goodjob:, feel free to add the other two if you want:D
 
Upgraded to version B, Please redownload and extract to your mods folder. this does NOT require the original version. It might work with transfered save games, varies from game to game but i wouldnt take the risk.

Finished my 2011 scenario!! ITs in the mod and looks great

Version C will be a huge civ and LH update, if anyone has any suggestions to which i should add, comment:)
 
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