Well, you wouldn't have needed to rescue it from backups, I've had it all along!... a recent rescue I did involving a very very old and huge central and south American Indian multi scenario modpack that some people might remember from back in the day called Sacrificial Blood: Rise of the High Native Empires by Shay Yates Roberts.
Aye, WWII uses a custom AI script, the only MicroProse scenario to do so. It's an option in the MGE-era cheat menu under 'Scenario Parameters', but not ToT. I figured it was why nobody tried porting it before now.That said, it seems the ToT AI is handling this scenario way, way, way worse than the original one did.
I had converted Exodus a couple years ago, but it I remember it taking several tries and being a bit frustrating. @Tanelorn contributed some planes with the paintjobs of the belligerent powers shortly after.So with gapetit retired, who here is handy with CivConverter? FoxAhead's MGE patch led me down a nostalgia tour of old scenarios and I got a hankering to port the OG, but I am not a seasoned hex-editor and it's been a crapshoot figuring out which work easy and which need cleanup (and where). Case in point: "The New World" from FW seems to work straight up, but my attempt to transcribe "The Day After" (and make it actually playable) crashes at the start-of-turn production cycle. I've tried following Catfish's guide but I'm not even sure I'm editing the right areas.
In short: I can do all the legwork for updating graphics and rules, but I'd like someone who knows hex-editing to verify the .SCN files. Any takers?
Aye, I thought I'd have that Freeciv skin good for demo this week, then I learned all the MGE-scale hi-def sprites are hiding on 'Poly.As I think that's partly what made it hard for Gapetit in the end as the irresistible urge to remake scenarios with updated graphics ate up way more time and created many more problems for him (ie endless hunting for suitable improved graphics and having ask others like Fairline to make new ones).
Actually, come to think of it, I've done four conversions, not just Exodus, but my own Korean War, Empire of the Rising Sun, and Modern Middle East scenarios, which I started all three, and significant work, by MGE before converting. I can give it a try, but I make no guarantees of success...
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